Showing 178 open source projects for "java card games"

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  • 1
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 2
    A java based backgammon game with support for network games, play on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.
    Downloads: 0 This Week
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  • 3
    Automated MapMaker for the Diplomacy boardgame. Using Genetic Algorithms and some user-defined criteria, DipMap will try to generate a playable Diplomacy map.
    Downloads: 0 This Week
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  • 4
    An open platform with an elegant GUI for evolving creative images using genetic programming.
    Downloads: 0 This Week
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  • 5
    An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
    Downloads: 0 This Week
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  • 6
    This project attempts to further the development of Java based bots in Unreal Tournament.
    Downloads: 0 This Week
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  • 7
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 0 This Week
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  • 8
    Jthello is an othello (reversi) clone written in Java. It is designed to run over a network and to implement/compare different computer player (A.I.)
    Downloads: 0 This Week
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  • 9
    JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
    Downloads: 0 This Week
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  • 10
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 11
    A cellular automata system that features game-theoretic interaction rules.
    Downloads: 0 This Week
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  • 12
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
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  • 13
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 14
    The Twilight Minds Dynamic World Engine is the workhorse for a new way of dealing with plot and AI in MMORPGS and other CRPGS.
    Downloads: 0 This Week
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  • 15
    GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.
    Downloads: 0 This Week
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  • 16
    A gui based man against machine poker (texas hold them) end user application which will deduce and adapt to the player's strategy.
    Downloads: 0 This Week
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  • 17
    The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.
    Downloads: 0 This Week
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  • 18
    Bots Poker Rooms is a Java server enabling poker games between bots. Users can commit their bots, follow their stats, and so on. The front-office is web-based and the back-office is a daemon which makes the bots play together.
    Downloads: 0 This Week
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  • 19
    Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
    Downloads: 0 This Week
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  • 20
    Multilayer neural network sudoku generator that can be trained to produce puzzles with different degree of dificulty and imitate those made by people.
    Downloads: 0 This Week
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  • 21
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
    Downloads: 0 This Week
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  • 22
    AI software with the ability to play Checkers. The UI is very simple due to focus remain at the artifical intelligence.
    Downloads: 0 This Week
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  • 23
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 24
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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  • 25
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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