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The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
The Word Vector Tool is a simple but flexible Java library to create word vector representations of text documents. Word vectors can be used for various text processing tasks, as text classification, text clustering or information retrieval.
SNTOOL (Semionic Network Toolkit) is a computational framework to construct DES (Discrete Event Systems) and Intelligent Systems. It provides a full-featured graphical userinterface to design and simulate models.
Internet Text Radio,designed around freeTTS,connects to a text server and tunes to a channel.The server starts pumping text data for that channel to the client, which converts text to speech, playing back the text as audio,like an internet radio station.
Proposed is an algorithm
that uses computer vision, combined with a modified Rubine classifier, to allow
arbitrary N-sided polygons as accepted sketches in real-time.
This project aims to distribute a facial animation system with speech, developed to brazilian portuguese case. This system is composed by many modules: movement extraction, facial animation and speech, through a text-to-speech system.
The OntoMap Architecture is about using Natural Language to execute users requests, implemented as software components. Natural language requests are converted to an interlingua. This allows the use of different human languages to describe the requests.
JTextPro: A Java-based Text Processing tool that includes sentence boundary detection (using maximum entropy classifier), word tokenization (following Penn conventions), part-of-speech tagging (using CRFTagger), and phrase chunking (using CRFChunker).
The Text Annotation Environment (tae) can be used to annotate natural language text manually or automatically (UIMA Annotator) with meta information (tokens, part-of-speech, named entities, ...). Tae is based on Eclipse and IBM's UIMA.
Performs summarization, categorization, key phrase generation,full text indexing and search,part of speech tagging,identification of place and human names in various document format. Latest code is available at http://www.twit88.com/
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
Voice Conference Manager uses VoiceXML and CCXML to control speech recognition, text to speech, and voice biometrics for a telephone conference service. Say the names or numbers of people and VCM places them into the call. Can be hosted on public servers
Kally is a software agent embedded in OpenOffice. We have created a simple interface to allow agents powered by GLORIA (gloria.sourceforge.net) to act as help assistants for users of OpenOffice, the office suite.
JPA is platform independent, hybrid agent framework that enables users to use natural language to access applications such as email, file system, web services, database, and internet; all through a single userinterface.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
SENTENSA Knowledge Miner is a platform independent tool for searching any text. SENTENSA uses robust methods of indexing and searching text, leveraging on experience from more than 20 years of information retrieval.
Sakura is a Knowledge Navigator and UserInterface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
D-Cog (Declarative-Cognition) is a Java based framework for training software components (reusable, object-oriented, interface-driven components). Instead of programmed, software components are trained by example to get the expected results.
Lightweight backpropagation neural network in C++. The project provides a class implementing a feedforward neural network, and a class for easily train it. It is highly customizable to manage your problem and comes with a simple graphical interface.