Showing 351 open source projects for "linux ai"

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  • 1

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
    Downloads: 15 This Week
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  • 2
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
    Downloads: 0 This Week
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  • 3
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother and...
    Downloads: 0 This Week
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  • 4
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
    Downloads: 0 This Week
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  • 5
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 6 This Week
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  • 6

    PoleBalancing2D

    Q-Learning Framework with example application

    This is a small framework for Q(0) with a feedforward-neural net. The example application is a agent in 2D, which learns to balance a pole.
    Downloads: 0 This Week
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  • 7
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
    Downloads: 0 This Week
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  • 8
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
    Downloads: 0 This Week
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  • 9
    Wir entwickeln ein Framework für agentenbasierte Spiele. Wir machen das im Rahmen des Kurses "Simulationstechniken" des Fachs AI an der FHTW.
    Downloads: 0 This Week
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  • 10
    MARS

    MARS

    Multi Agent Roundbased Simulator

    MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java. It sets up on the eclipse platform and is realized as a set of plugins. It was started as a project-group at University of Paderborn in 2010. At the moment there is a second project-group using MARS. The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf If you want...
    Downloads: 0 This Week
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  • 11
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 12
    Downloads: 0 This Week
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  • 13
    A graphical tool to discover topics from collections of text documents.
    Downloads: 0 This Week
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  • 14
    ACLAnalyser is a powerful tool to validate, verify and debug a MAS (Multi Agent Systems). ACLAnalyser sniff all messages exchanged between agents in a MAS, store them in a data base, and recover them later to get interesting information.
    Downloads: 0 This Week
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  • 15
    This project hosts the files necessary to setup the Strathclyde Poker Research Environment system, as described in "SPREE : The Strathclyde Poker Research Environment" in Proceedings of the AISB AI & Games Symposium 2011
    Downloads: 0 This Week
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  • 16

    Heuristic Goal-seeking Framework

    Fifteen puzzle, with its own goal-seeking to find the best solution

    This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly. The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
    Downloads: 0 This Week
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  • 17
    Modular version of FAtiMA Agent Architecture. FAtiMA is an Autonomous Agent Architecture with reactive and BDI based deliberative behaviour and with emotions and reasoning capabilities.
    Downloads: 3 This Week
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  • 18
    Compiler optimization for code that AI generates, reuses similar substrings of code to exponentially reduce the Big-O of compile. At runtime, CodeTree objects breed, rename vars, mutate code and run it instantly. For any realtime compilable language.
    Downloads: 0 This Week
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  • 19
    nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
    Downloads: 0 This Week
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  • 20
    A versatile and lightweight multi-agent deployment framework
    Downloads: 0 This Week
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  • 21
    RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
    Downloads: 0 This Week
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  • 22
    Rehabilitation serious game to treat post stroke patients.
    Downloads: 0 This Week
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  • 23
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 24
    ICT-Alive
    The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
    Downloads: 0 This Week
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  • 25
    Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
    Downloads: 0 This Week
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