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DrPangloss is a python implementation of a three operator geneticalgorithm, complete with a java swing GUI for running the GA and visualising performance, generation by generation
KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
An implementation of the Compositional Pattern Producing Networks (CPPNs) and Neuro-Evolution of Augmenting Topologies (NEAT) proposed by Kenneth O. Stanley, based on the Genetic Art tool from Mattias Fagerlund.
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
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A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
In imitative learning, an agent will attempt to match what is observed to their memory. By visualizing the incorrectly matches "scenes", this project will allow algorithm developers to gain a better understanding of what causes their algorithms to fail.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for
mobile devices.
The main objective is to allow the community to develop better and more
inteligent mobile games.
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Project includes: JRIO (drawing package), Lang (Java interpreter written in Java), and Cirrus (genetic and evolutionary algorithms, with evolvable virtual machine). Planned modules for entropy and information studies during an evolutionary process.
JMiner is a (not yet!) complete data mining and artificial intelligence solution written in Java. Support for neural networks, genetic algorithms/programming, decision trees, clustering, market basket analysis, link analysis, data cleansing, and others.
A robust Genetic Algorithms Java Framework, whichs supports individuals exchange between islands through JMX. Including demos to solve the SAT and TSP problems.
MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
ANJI
(Another NEAT Java Implementation)
Built on top of existing OpenSource projects, ANJI is an implementation of NEAT (Neuro-Evolution of Augmenting Topologies), an algorithm for evolving artificial neural networks.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
unEvo is an Eclipse plug-in that provides support for the experimentation and research process on Evolutionary Algorithms, intended so that the user can implement an evolutionary algorithm without lost time in the code of the algorithm.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
VKAS uses genetic programming methods to find out the relationship among a set of independent and dependent variable. It is a problem solver software which uses evolutionary computing methods.
When vkas is run, it creates a population of chromosomes at random. This population is then genetically modified and next population is generated. Each population is subjected to fitness calculation and if a suitable answer chromosome is found then vkas stops and the answer is printed. If a suitable...
An Java artificial intelligence platform comprising common AI tools (neural networks, genetic algorithms, wavelets, etc...) and examples. The platform focuses on ease of use and ease of integration..
Java library devoted to handle Genetic Algorithms and Classifier Systems. It has been engineered to be used into agent based simulation models and to search bounded optimal solutions in wide solution spaces. It runs on distributed clusters.
Kandid generates images using genetic algorithms. In a simulated evolution surprising images can be found calculated with Lisp expressions, Textures, Iterated Function Systems, Linear Cellular Automata, Voroni diagrams, Lindenmayer Systems and POVray