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This Project is to make a robotic platform and Soft Brain for a self learning research robot.
For making it modular we are using OSGI with rosjava javacv.
Now with GUI! jiSudokuSolver is really a Java Sudoku master. It solves any puzzle, good or bad, even an empty one, usually in an instant, and it shows you how, every step. It also lets you play, generate, fix, test, reduce... just run startGUI.bat.
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This is a continuation of the FreeCell Java Solver, because I was not able to access my original account anymore (likely due to sourceforge glitches), and I need to make updates to the program.
Pronounce is an app for Android which uses speech recognition to let you dictate speeches. It then uses a checking algorithm to see how well you did and update your score. You play as several politicians and activists over various eras.
ORE (Ontology Rule Editor) is a platform-independent application to manage
the use of inference rules defined on a model represented by an ontology. ORE offers a easy, well-guided and intiutive GUI to define and test these inference rules.
Java based multi-agent platform built on an organizational model (agent, group, role). MadKit provides general agent facilities (lifecycle management, message passing, distribution, ...), and allows high heterogeneity in agents.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
Feating constructs a classification ensemble comprising a set of local models. It is effective at reducing the error of both stable and unstable learners, including SVM. For details see the paper at http://dx.doi.org/10.1007/s10994-010-5224-5.
The aim of this project is to produce a software that will content two modules :
- the first one will allow to conduct simulations of social behavior,
- the second one will be able to produce philosophical considerations.
The version version will be i
Awakener aims to provide a Java library for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
This project provides a java implementation of the Captcha project ( see http://www.captcha.net ). A CAPTCHA is a program that can generate and grade tests that: -Most humans can pass. -Current computer programs can't pass.
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
EXTE recognizes temporal expressions in a text. Temporal expressions are any references to the TIME e.g.: "today", "12th march 2006", "as soon as he woke up". This analyzer will recognize three languages: Spanish, English and French.
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
Predictor de consumo cultural en base a la encuesta CASEN. Proyecto de redes neuronales utilizando Java con bibliotecas de Neuroph (http://neuroph.sourceforge.net/) Perceptron multicapa que aprende datos de una base de datos mysql.