Showing 1531 open source projects for "smart-exception-java-0.2.1.jar"

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  • 1
    Mind - Machine Learning is an high scalable and distributed Artificial Neural Network (ANN) which support several architectures and algorithms.
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  • 2

    Cinefile

    A category-based approach to exploring film data.

    Cinefile is a prototype of a category-based method of database exploration. It allows the user to identify abstract categories of films by providing examples of category members, learns to classify films as belonging or not belonging to those categories, and provides a graphical interface for exploring and comparing categories. Cinefile is designed to work with data retrieved from the Internet Movie Database (imdb.com). This data is used for classification and is the subject of the...
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  • 3
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
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  • 4
    An experimental project for bottom-up virtual world creation. The goal of the project is to human independed virtual world.
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  • 5
    A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.
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  • 6
    Spec is a voice control based on the libraries of Sphinx-4.
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  • 7
    Bola is a framework for fluid concepts inspired by the research of Douglas Hofstadter, particularly his Copycat project. Besides exploring emergent pressures for conceptual slippages, we also want to investigate into creation of new concepts. The idea he
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  • 8
    SMA-Sim intends to be a multi-agents systems simulator used for research purposes.
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  • 9
    Agentbased simulation of a real world evolution situation with Fox, Rabbit and Carrots in competition for life ressources.
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  • 10
    Gebz is editor for graphical design of expert system's knowledge bases.
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  • 11
    The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.
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  • 12
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 13
    Project aiming at the development of an AI for the Hnefetafl Tablut game
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  • 14
    GrOWL is a visualization and editing tool for OWL and DL ontologies. GrOWL aims to reconcile modern ontology language OWL with old semantic network philosophy by providing a set of graphic idiom that cover almost every OWL construct.
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  • 15
    This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
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  • 16
    distributed simulation agent system developed for prove and populate agent theory in resource planing branch
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  • 17
    JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
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  • 18
    OpenKS is a knowledge system framework written in java. It is an open and highly plugable framework aimed at teaching students the fundamentals of knowledge systems.
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  • 19
    Agent-based Traffic Simulator as study work.
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  • 20
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
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  • 21
    This project will design and build the Godwhale, a personal companion based on artificial intelligence, as described in the books "Half Past Human" and "The Godwhale" THIS PROJECT MOVED TO GOOGLECODE.COM WHERE THE CVS SUPPORT DOESN'T SUCK. LOOK FOR
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  • 22
    Metafrastes is a natural language processing system that can take an input query from the user and translate that internally in order to communicate with a knowledge base in the form of an ontology.
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  • 23
    This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.
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  • 24
    Multilayer neural network sudoku generator that can be trained to produce puzzles with different degree of dificulty and imitate those made by people.
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  • 25
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
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