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GrOWL is a visualization and editing tool for OWL and DL ontologies. GrOWL aims to reconcile modern ontology language OWL with old semantic network philosophy by providing a set of graphic idiom that cover almost every OWL construct.
This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
Karlsruhe Service Management Architecture (KASMA): KASMA is a new framework for the next generation Web services developed by Research Center for Computer Science, University of Karlsruhe.
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RelEx is a semantic relationship extractor. It gives subject, object,
possesive and other relationships between words in a sentence,
part-of-speech, noun-number, verb tense, and gender tagging, and Hobbs
anaphora (pronoun) resolution.
Neural networks, this is my first steps in this neobyatnoy topic, so to speak sample pen, not all here very clear to me, but gradually improving the implementation of this project hope to bring to mind
JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
This project is an implementation of a computational framework that addresses general-interest low-level problems such as real-time synchronization, sound communication and spatial agent mobility.
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aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
OlsenRoutes is a software environment with a powerful difference. It provides online users with a library of statistical tools and access to Olsen's database (1985 through today) of tick-by-tick foreign exchange trading prices.
GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
A straight-forward Java implementation of a mixture model with pluggable mixture functions, e.g. a mixture of Gaussian functions. The number and dimensionality of the mixture functions is not limited. All critical calculations are performed in log-space.
We are going to create a library of artificial intelligence, to make optimizations programs and strategic games, where we will implement a framework, algorithms of deep search style, brand search , minmax, methods like pathfinding...
noMADS - NOt so simple Multiple Agents Demo System.
A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
Provides a voice interface for applications via a plug in system. Allows the inclusion of voice recognition in an application with a minimum of effort.
The Data Fusion Peer is a multitier computer vision internet application. The system provides image processing, motion tracking, and visualization information. Application will convert data into 3-Deminsional and other digital environments.
This project will design and build the Godwhale, a personal companion based on artificial intelligence, as described in the books "Half Past Human" and "The Godwhale" THIS PROJECT MOVED TO GOOGLECODE.COM WHERE THE CVS SUPPORT DOESN'T SUCK. LOOK FOR
The OpenOGI project is an opensource library to integrate heterogeneous and distributed geographic objects (features) based on ontology and OGC WFS specification. This library is an open academic tool.
This project aims at creating rationally thinking agents. The agent gather information through command line or network and stores it in its memory. It uses Stanford's NLP library to understand the language statements.
Metafrastes is a natural language processing system that can take an input query from the user and translate that internally in order to communicate with a knowledge base in the form of an ontology.
This projects implements various optimization heuristics and meta-heuristics (such as local search, VND, GRASP, Simulated Annealing, and more still to come) finding solutions on the post enrolment course timetabling problem.
This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.