NeuralJ is a free, open-source neural network library for Java applications. It is the purpose of this project to make the easiest, most flexible and reliable, neural network platform available.
Kally is a software agent embedded in OpenOffice. We have created a simple interface to allow agents powered by GLORIA (gloria.sourceforge.net) to act as help assistants for users of OpenOffice, the office suite.
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Java Kohonen Neural Network Library
Kohonen neural network library is a set of classes and functions for design, train and use Kohonen network (self organizing map).
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
JPA is platform independent, hybrid agent framework that enables users to use natural language to access applications such as email, file system, web services, database, and internet; all through a single user interface.
musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
CAIR is an e-learning project that allow users and subjects management. You can associate pupils and teachers to subjects and works for this subjects. There are special functionalities for those subjects related to Robocup development.
Hollaka Hollala is a chatbot engine and IRC bot. The chatbot engine uses a knowledge base organized in an XML file and WordNet for dictionary lookup. The IRC Bot has some WordNet- and Web-based functionality and is hot-extensible through Ruby programs.
SIES is a forward-chaining rule engine server. Clients connect to update a global knowledge-base and/or can register to be notified when specified elements are inferred. Local access for a client's own inferences is also possible.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
In imitative learning, an agent will attempt to match what is observed to their memory. By visualizing the incorrectly matches "scenes", this project will allow algorithm developers to gain a better understanding of what causes their algorithms to fail.
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
Using agent technology JAMAS (Java Awareness Multi-Agent System) tries to assist distributed programmers in coordinating parallel development of Java code. E-JAMAS implements JAMAS and it’s features as a plug-in for the Eclipse platform.
jDREW (Java Deductive Reasoning Engine for the Web) is a highly configurable reasoning engine written in Java for definite clause reasoning. Through its diverse APIs, jDREW can be easily embedded into a larger Java system.
Development of an Inteligent Agent Creation and Testing Framework (IACTF) for use in AI Inteligent Agents scenarios. Also development of a centralized server component for IA management.
ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>