Showing 1442 open source projects for "open-vm-tools"

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  • 1
    SENTENSA Knowledge Miner is a platform independent tool for searching any text. SENTENSA uses robust methods of indexing and searching text, leveraging on experience from more than 20 years of information retrieval.
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  • 2
    DomoWare (Domotics softWare ) is a collection of software modules, tools and specifications focused on to model Human Home Interaction (HHI) in a smart home or more generally in Ambient Intelligent (AmI) environments
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  • 3
    ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
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  • 4
    JavaSOM package is an implementation of self-organizing maps (SOM), based on neural networks, to Java2 programming language and utilization of XML based application languages for information exchange and visualization.
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  • 5
    jCaBaRe is a easy to use and easy to extend Case Based Reasoning API for Java. You can select features of a case (attributes of a Java object), give weights to each one and retrieve a collection of similar cases in a given threshold.
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  • 6
    Simulation platform for automated stock exchange trading. It delivers statistics to analyse performance on historic data and allows comparison between trading strategies, that can be coded in Java.
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  • 7
    JMiner is a (not yet!) complete data mining and artificial intelligence solution written in Java. Support for neural networks, genetic algorithms/programming, decision trees, clustering, market basket analysis, link analysis, data cleansing, and others.
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  • 8
    Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.
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  • 9
    The Video Processing Evaluation Resource: A toolkit for evaluating computer vision algorithms on video, and a corresponding tool for annotating video streams with spatial metadata.
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  • 10
    Zeus provides a graphical environment to build distributed agent systems. A rule engine, planner and visualisation tools are included. The released version contains some extensions for the DAML semantic web project, Web Services integration features, a
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  • 11
    The SharC Architecture -- A generalised language independent framework for developing dialogue based control of complex systems.
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  • 12
    D-Cog (Declarative-Cognition) is a Java based framework for training software components (reusable, object-oriented, interface-driven components). Instead of programmed, software components are trained by example to get the expected results.
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  • 13
    Project includes: JRIO (drawing package), Lang (Java interpreter written in Java), and Cirrus (genetic and evolutionary algorithms, with evolvable virtual machine). Planned modules for entropy and information studies during an evolutionary process.
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  • 14
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
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  • 15
    Lightweight backpropagation neural network in C++. The project provides a class implementing a feedforward neural network, and a class for easily train it. It is highly customizable to manage your problem and comes with a simple graphical interface.
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  • 16
    Toolkit for implementing question answering systems and machine translation in both controlled languages and natural languages. Includes first order logic inference, parsing and semantic analysis, and APIs and standalone server software. Currently some t
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  • 17
    The mobile reasoner Pocket KrHyper is an automated theorem proving library for first order logic (and description logic) running on J2ME (Mobile Java) phones.
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  • 18
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
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  • 19
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
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  • 20
    This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
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  • 21
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
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  • 22
    Warwick Maze Courseware
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  • 23
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
    Downloads: 2 This Week
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  • 24
    JLife is a Java framework for testing and playing with A-Life. The the main idea is about evolving “creatures”, that consists of chain of commands, that influence both the creature and it's environment.
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  • 25
    JResolution is a simple, flexible, easily-maintained Java program for resolution-theorem proving which allows re-configurations for the various restrictions of the resolution-rule as determined by an (expert) user.
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