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SNTOOL (Semionic Network Toolkit) is a computational framework to construct DES (Discrete Event Systems) and Intelligent Systems. It provides a full-featured graphical user interface to design and simulate models.
The Word Vector Tool is a simple but flexible Java library to create word vector representations of text documents. Word vectors can be used for various text processing tasks, as text classification, text clustering or information retrieval.
Artificial life & IA game : the players can create worlds ('arenas' or 'domains') and bots. The bots can fight between themselves on 'arena' worlds, or live in a distributed world made with the 'domains' worlds, hosted by the others players throu
Program W is an AIML interpreter written in Java.It extends Program D technology with new AIML tags that allow chatbots to query the WordNet lexical dictionary.Chatbots can use information about lexical terms and evaluate existing relations between words
HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
The Simple Interface for Global Optimization Algorithms allows the specification of arbitrary search/optimization problems, solving of these problems, and the specification and implementation of optimization algorithms like evolutionary algorithms.
This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
O editor de regras de produção orientadas à objeto (ERPOO). Tem como função principal, fornecer um ambiente automatizado para o uso do JEOPS (Java Embedded Object Production System), provendo recursos para edição de suas regras.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
Agent Academy is a Java integrated development framework for creating Intelligent Agents and Multi Agent Systems. Agent Academy seamlessly integrates JADE and WEKA platforms and enables the creation of software agents that use Data Mining models.
BuddySpace is an enhanced Jabber client providing secure presence management, web services and instant messaging. It extends the 'buddy list' concept with enhanced and customisable visualisation of presence (incl. maps, logical layouts).
Jatha is a Java library that implements a large subset of Common LISP,
including most of the datatypes (e.g. packages, bignums). The API allows
access to LISP from Java. Jatha is useful as a fast, embedded LISP language,
or as a standalone LISP.
The Citizen Privacy Service is an asynchronous component using artificial intelligence capabilities including DL decidability and first order logic provenance that provide policy decision and policy enforcement points based on the US Privacy Act of 1974.
Conrad is both a high performance Conditional Random Field engine which can be applied to a variety of machine learning problems and a specific set of models for gene prediction using semi-Markov CRFs.
Proposed is an algorithm
that uses computer vision, combined with a modified Rubine classifier, to allow
arbitrary N-sided polygons as accepted sketches in real-time.
JVnSegmenter is a Java-based and open-source Vietnamese word segmentation tool. The segmentation model was trained on about 8,000 sentences using Conditional Random Fields (FlexCRFs). This tool would be useful for Vietnamese NLP community.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
The OntoMap Architecture is about using Natural Language to execute users requests, implemented as software components. Natural language requests are converted to an interlingua. This allows the use of different human languages to describe the requests.
The aim of the project is to build multi-agent distributed system for modeling the Instant Payment Flow concept. The system allows to set-up business money-transfer transactions with continuous flow of money depending on goods flow
This project aims to distribute a facial animation system with speech, developed to brazilian portuguese case. This system is composed by many modules: movement extraction, facial animation and speech, through a text-to-speech system.
A framework for building, deploying and managing well-described REST-ful Web services, including REST-ful Web Services realizations for RSS, XML Topic Maps, Structured Arguments, and Workflow.