Self Organization of an adaptive learning framework for pervasive graph structures from grids, utilities to semantic governance. Business, performance and provisioning assurance are converged with EGA, ITIL, eTOM,SOX, HIPPA, CobiT and AC
Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
The adam server is a voice activated framework in which to control your desktop and perform general systems administration. It utilizes the Sphinx-4 speech recognition engine and the FreeTTS speech synthesis engine.
An academic project where computer-science students can practice data structures principles. Based on the famous problem of the labyrinth rat, this application has an engine where you can run your own algorithms to help the robot to get out of the laby.
OntoExtractor is a way of building ontologies that proceeds in a bottom-up fashion, defining concepts as clusters of concrete XML objects. From a set of XML documents the application generates a taxonomy. OntoExtractor has been developed so far by the Kn
This is a program that can maintain a running conversation with a user. This is an evolution of an Eliza clone called Splotch. This version brings Splotch to the J2SE and MIDP platforms. So, if you like to SMS, get yourself a copy of Splotch!
Java framework for face detection and face recognition based on different plugin and filter types. Includes Eigenfaces in pure Java, OpenCV detection via JNI, integration of the Betaface.com Web Service, skin color filter, Adobe XMP Export and a nice GUI
DOSE: a distributed platform for semantic elaboration that provides semantic services such as automatic annotation of web resources at the document substructure level, semantic search facilities, semantic annotation storage and retrieval.
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Joshi is a program that tries to recognize shapes on an image with a focus on OCR. It converts the image to vector graphics (polylines) and then tries to project these on stored vector graphics, calculating the best match.
Locality Sensitive Hashing is an improved indexing method for high dimensional data. lshtools provides indexing with LSH and an intelligent non supervised subsampling strategy using this indexing method.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
The aim of MIEX (Metadata and Information Extractor from small XML documents) is to create a wrapper for the Stanford Parser, to extract and store metadata (syntactic structures, relationships among words...) from simple XML documents.
RebeccaAIML is an enterprise cross platform opensource AIML development platform. RebeccaAIML supports C++, Java,C#, and Python as well as many other programming languages and AIML development out of the box with Eclipse.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
JLog is a Prolog interpreter written in Java. It is fast and perfectly suited for education. It includes source editor, query panels, online help, animation primitives, and a GUI debugger. JScriptLog is Prolog in JavaScript.
The Decision Tree Learning algorithm ID3 extended with pre-pruning for WEKA, the free open-source Java API for Machine Learning. It achieves better accuracy than WEKA's ID3, which lacks pre-pruning.Info: http://bruno-wp.blogspot.com/search/label/Softwar
A discretization algorithm based on the Minimum Description Length. Implemented as a filter according to the standards and interfaces of WEKA, the Java API for Machine Learning. More Info: http://bruno-wp.blogspot.com/search/label/Software
JWebPro: A Java tool that can interact with Google search and then process the returned Web documents in a couple of ways. The outputs can serve as inputs for NLP, IR, infor extraction, Web mining, online social network extraction/analysis applications.
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
The aim of GUINNEA (Graphical User Interfaced Neural Network Architecture) is to develop a comfortable and high-featured neural net simulator which is highly configurable and flexible. It will support many neural nets and visualization features for those