Now with GUI! jiSudokuSolver is really a Java Sudoku master. It solves any puzzle, good or bad, even an empty one, usually in an instant, and it shows you how, every step. It also lets you play, generate, fix, test, reduce... just run startGUI.bat.
The aim of ATRACO project is to contribute to the realization of trusted ambient ecologies. Interactive appliances, collaborative devices, and context aware artefacts, as well as models, services, software components are parts of ambient ecologies.
Web application to make user-friendly requests on large XML database.
Tools to XML-ize large bodies of semi-formal texts (like floras).
Computer-assisted specimen identification.
Uses natural language processing, 2D/3D images analysis and generation.
eBook Finder is an expert system designed to correctly identify the type of document you download from the internet. It currently supports pdf files, searches being made with Google Search.
TextMarker is now developed and hosted at Apache UIMA (http://uima.apache.org/textmarker.html). TextMarker is a UIMA-based tool for information extraction and more. The full featured editor of the rule language and the build process of UIMA descriptors are complemented with components for visualization, explanation, testing and rule learning.
SEMANTIXS is a semantic information extraction system that can extract, represent and visualize domain-specific information from free-text in the form of complex (and simple) relationships. Refer - http://www.cs.iastate.edu/~semantix/ for more info.
This Project is to make a robotic platform and Soft Brain for a self learning research robot.
For making it modular we are using OSGI with rosjava javacv.
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This is a continuation of the FreeCell Java Solver, because I was not able to access my original account anymore (likely due to sourceforge glitches), and I need to make updates to the program.
GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
Compiler optimization for code that AI generates, reuses similar substrings of code to exponentially reduce the Big-O of compile. At runtime, CodeTree objects breed, rename vars, mutate code and run it instantly. For any realtime compilable language.
The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
Simple interactive Java browser is basic simple browser show how we can use voice commands to navigate in web sites and use hyperlinks as a voice commands.
Arabisc is speaker independent large vocabulary continuous speech recognizer for Arabic language released under GNU license.It is also a collection of open source tools that allows researchers and developers to build speech recognition systems for Arab
Modular version of FAtiMA Agent Architecture. FAtiMA is an Autonomous Agent Architecture with reactive and BDI based deliberative behaviour and with emotions and reasoning capabilities.
CRAB es un chatbot sencillo programado en Gambas. Actualmente tiene muy poco vocabulario, pero consta de un editor para añadirle reacciones nuevas y palabras. Esta orientado a la educación y para divertirse un rato.
A unified collection of algorithms for Artificial Life. It includes evolutionary algorithms, neural networks, data mining tools, compilers, among others.