Showing 528 open source projects for "engineering"

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  • 1
    kombinatoriC delta library

    kombinatoriC delta library

    CAS Algorithms embeded as libraries.

    Personal research achievements from the authors presented here in the form of symbolic Algebra and non-numerical analysis algorithms implemented in C/C++, Java, and/or Pascal. As part of a more wide, simple, powerful and robust CAS enviroment under development, new code will be continuously added up to this repository. The authors give their welcome and encouragement to everyone interested in bring some kind of collaboration.
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  • 2
    The OpenOGI project is an open source library to integrate heterogeneous and distributed geographic objects (features) based on ontology and OGC WFS specification. This library is an open academic tool.
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  • 3
    aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
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  • 4
    Agent-based Traffic Simulator as study work.
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  • 5
    eagle-i
    eagle-i is an ontology-driven, RDF-based distributed platform for creating, storing and searching semantically rich data. eagle-i is built around semantic web technologies and adheres to linked open data principles.
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  • 6
    Interlogy - next generation knowledge storage and prezentation system. Gives wide functionality for knwoledge evaluation. Interlogy is the same as forum, wiki, chat, socialnetwork, but all together.
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  • 7
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 8
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
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  • 9
    Semantic knowledge representation for analysis of microscopic images.
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  • 10
    videonetwork

    videonetwork

    A simulator for self-organizing video replication and more

    Multimedia consumption at social events - if available - can be considered as a complex problem. People use their smart phones and tablets to take pictures and videos, leading to a high number of production places. If we enable those visitors to share their content at the event, new challenges emerge. Visitors move, go online and offline, and build a dynamic network. One can say a complex adaptive network emerges, with all its problems. We tackle these problems by introducing a bio-inspired...
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  • 11
    Jaqpot3
    The JAQPOT3 web services are OpenTox API-1.2 compliant web services. JAQPOT3 is a web application that supports model training and data preprocessing algorithms such as MLR, SVM, ANN and more.
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  • 12
    Open source Ganeral Multi-agentPlatform, FIPA-compliant.
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  • 13
    LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
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  • 14
    Synesketch is a software library with synesthetic abilities, made for Processing digital artists. Its code serves as a medium between words, emotions, and images. Synesketch homepage: http://synesketch.krcadinac.com
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  • 15
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 16
    GraphSpider is a pattern matcher which searches parsed text in phrase-structure tree or dependency graph format for syntactic structures matching a set of patterns in MPL, a regexp-like pattern language. Applications: information extraction, text mining.
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  • 17
    ** IMPORTANT NOTICE ** 10 Feb 2006 Code is being moved to the SMI subversion repository (http://smi-protege.stanford.edu/svn/owl/trunk/) Project will continue to be open source. ProtegeOWL info at: http://protege.stanford.edu/overview/protege-owl.html
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  • 18

    Cinefile

    A category-based approach to exploring film data.

    Cinefile is a prototype of a category-based method of database exploration. It allows the user to identify abstract categories of films by providing examples of category members, learns to classify films as belonging or not belonging to those categories, and provides a graphical interface for exploring and comparing categories. Cinefile is designed to work with data retrieved from the Internet Movie Database (imdb.com). This data is used for classification and is the subject of the...
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  • 19
    A large scale multi-agent simulation platform which employs a distributed architecture to achieve stability. Prototype by http://cstep.in
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  • 20
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
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  • 21
    This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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  • 22

    Supertagger

    Software for assigning supertags.

    Supertagging is a process of statistical lexical disambiguation, preprocessing step to parsing, which assigns LTAG tree categories to the lexical items present in the input sentence. Thus, if the input sentence is in the form of a dependency tree, the task of the supertagger is to assign the most probable TAG family to each node and edge in the dependency tree.
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  • 23
    OlsenRoutes is a software environment with a powerful difference. It provides online users with a library of statistical tools and access to Olsen's database (1985 through today) of tick-by-tick foreign exchange trading prices.
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  • 24
    GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
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  • 25
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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