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iBot is a Intelligent Robot Project which are developed using other open source AI solutions. iBot is a combination of individual components which are used as robot part and make them reusable to others as well.
GAME stays for Generic Architecture based on Multiple Experts.
Its main purpose is to make easy prototyping, test and release of prediction systems.
Released by IASC group, university of Cagliari
Java open source scanner for all platform. This application make the use of JSane. It also includes OCR for Thai and English characters. This project is supported and funded by Thai Life Insurance Company - A Thai Company for the Thai people (http://
A text to speech converter which will be able to read any document(Presently it is reading text and .doc files).The main aim of the project is to make reading an interesting task and assist BLIND people.
Case Based Reasoning is a technology to make a similarity based selection from a predefined set of cases. Each case is defined by a set of features. After some cases are stored it is possible to perform a search by specifying search feature values.
An extended version of RoboCup Rescue Simulation official viewer intended to make it more informative. It utilizes charts, statistics and some missing little useful features.
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
TagCentric is RFID middleware that controls heterogeneous RFID devices and gathers RFID-related data into a user-specified database. It's cost (free!) and simplicity make it ideal for use by small businesses, RFID testing facilities, and universities.
A handwritten number recognition system was developed by using image processing and neural network technique. The system was developed in Java. Other applications which make use of image processing and neural network technique will be published too.
NeuralJ is a free, open-source neural network library for Java applications. It is the purpose of this project to make the easiest, most flexible and reliable, neural network platform available.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for
mobile devices.
The main objective is to allow the community to develop better and more
inteligent mobile games.
A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
The nlpFarm is a Natural Language Processing (NLP) resource where early research prototypes (Java) can evolve into robust and useful open source. Our farmstead collaborates under the OpenNLP initiative, in order to make NLP software publically available.
The purpose of this program is to prove that given a finite number of Monkeys and a finite amount of time one monkey will be able to make more money off the stock market than any human being. Checkout our web site for an uncorrupted download.
Jaybird is java-language based, source & xml & codebyte class inter-converting tool.
You can write your Envolvable Code with it;
You can make your computer write program itself;
You can run program without compiling time;
You can manage source as data
This project focuses on experiments of AI using JAVA, but with just that bit of extra effort that might make those experiments become of use for others as well.
OpenAI is dedicated to creating a full suite of highly interoperable Artificial Intelligence components that make the best use of today's technologies. Current tools include Mobile Agents, Neural Networks, Genetic Algorithms and Finite State Machines.
This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.
We are going to create a library of artificial intelligence, to make optimizations programs and strategic games, where we will implement a framework, algorithms of deep search style, brand search , minmax, methods like pathfinding...
JFacedec is aimed to build a flexible face detection system based on Java. The plug-in framwork makes it easy for you to share your own Training & Detection Algorithms, compare different methods and make progress together in this field.
This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.