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  • 1
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
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  • 2
    java checkers framework for developing ai checkers players
    Downloads: 0 This Week
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  • 3
    HORUS is a system for knowledge acquisition, hypothesis generation, inference and learning. It is an interactive, internet environment accessible to a diverse community of users (public-access or membership basis) - see also UMKAILASH project for more.
    Downloads: 0 This Week
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  • 4
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 5
    Provides developers convenient and powerful API's that that are needed for AI based applications. This includes a GA API, an ANN API, an ERL API and a SDT API.
    Downloads: 0 This Week
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  • 6
    The Behavioral Layers Library is a framework for creating AI agents. It is based on the idea of behavior decomposition. Simple behaviors are composed together to create more complex solutions. Layers can be hierarchical & used as actions in other layers
    Downloads: 0 This Week
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  • 7
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 0 This Week
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  • 8
    This project is part of the "MRP" AI course held at the Dept. of computer science, Comenius University, Bratislava, Slovakia. The goal is a creation of a machine translation system (partly) specific for the Czech and Slovak languages only.
    Downloads: 0 This Week
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  • 9
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
    Downloads: 0 This Week
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  • 10
    This project focuses on experiments of AI using JAVA, but with just that bit of extra effort that might make those experiments become of use for others as well.
    Downloads: 0 This Week
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  • 11
    The purpose of SNX is to have a modular series of components that report back to a central repository and 'AI' for pattern recognition and anomoly detection. This is to help with IDS systems, and to move to the next generation of security.
    Downloads: 0 This Week
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  • 12
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 13
    An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
    Downloads: 0 This Week
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  • 14
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 15
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 16
    The goal of this project is to learn about and develop an AI. Current path is using a bot on AIM.
    Downloads: 0 This Week
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  • 17
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
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  • 18
    The Twilight Minds Dynamic World Engine is the workhorse for a new way of dealing with plot and AI in MMORPGS and other CRPGS.
    Downloads: 0 This Week
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  • 19
    AI Now is an open source endeavour to create a general purpose Artificial Intelligence. The plan is to implement a modular architecture to incorporate AI theories as they are developed. This will provide a growing platform to test new AI theories.
    Downloads: 0 This Week
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  • 20
    Image AI
    This project is for automatically rotating images based on content. This was a masters project and contains simple implementations of machine learning algorithms.
    Downloads: 0 This Week
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  • 21
    We are going to create a library of artificial intelligence, to make optimizations programs and strategic games, where we will implement a framework, algorithms of deep search style, brand search , minmax, methods like pathfinding...
    Downloads: 0 This Week
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  • 22
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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  • 23
    This project aims to provide a framework for applications using belief revision techniques.
    Downloads: 0 This Week
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  • 24
    Mind - Machine Learning is an high scalable and distributed Artificial Neural Network (ANN) which support several architectures and algorithms.
    Downloads: 0 This Week
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  • 25
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
    Downloads: 0 This Week
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