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Neural network trainer written in Java with the ability to easily add new training algorithms and training patterns. Includes a parallel training graphical interface where you can view each trainer working in real-time in parallel.
JTextPro: A Java-based Text Processing tool that includes sentence boundary detection (using maximum entropy classifier), word tokenization (following Penn conventions), part-of-speech tagging (using CRFTagger), and phrase chunking (using CRFChunker).
The project implements Dana Angluin's learning algorithm with intent to look into the possibility of computational learning of changing (shifting) information.
BabyTALK is to add another brick in the wall of natural languages learning. The baby needs to structure a corpus of texts when his tutor points and talks about a particular part of the corpus. The baby is also to describe any selected part of the corpus.
A Java based simulation of the MIC1 architecture as described by Andrew S. Tanenbaum in his book Structured Computer organization. In addition a model for interaction with a HD, screen and keyboard are provided.
mRDP (Multicast Resource Discovery Protocol) API is a Java API that enables RDF resource discovery via SPARQL queries over UDP multicast messages. The mRDP API uses the Jena API for managing the RDF graph and SPARQL queries execution.
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Agent based model of organizations considering the interplay between the formal hierarchical structure and the process network emerging while the organization performs a task-set.
Molle is a cross-platform prover for modal logic, which exploits the modal semantic tableaux method. It features a very usable graphical interface, with interactive representation of generated models. Molle is maintained by Politecnico di Milano.
VoxForge collects user-submitted speech audio files for the creation of Acoustic Models for Free and Open Source Speech Recognition Engines such as HTK, Julius, ISIP and Sphinx.
Constrainer is a Constraint Satisfaction Environment written in Java. It is currently being actively developed and supported as part of another project OpenL Tablets here on Sourceforge: http://sourceforge.net/projects/openl-tablets/?source=navbar
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
CMS (CROSI Mapping System) is a structure matching system that capitalizes on the rich semantics of the OWL constructs found in source ontologies and on its modular architecture that allows the system to consult external linguistic resources.
The JMX Extension package provides the capability to manage selective Protégé OWL API remotely using the JMX library. This package allows distributed software components to retrieve, contribute, and reason about information in single OWL ontology.
MMI - Tethys is a framework to facilitate interoperability among environmental systems. It facilitates creation of metadata, data and Web Services following standards. It is currently based on JAVA, AXIS and ANT.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
Java Kohonen Neural Network Library
Kohonen neural network library is a set of classes and functions for design, train and use Kohonen network (self organizing map).