Showing 498 open source projects for "graphical user interface"

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  • 1
    GothWaG (Gothic WarGame) is a turn-based war game written in Java usable on the net. It will support: different races, armies, infantries, cavalries, monsters, warmachines and a good artificial intelligence for single match.
    Downloads: 0 This Week
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  • 2
    Tool for knowledge acquisition / ontology building from narrative texts.
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  • 3
    Do you have a Sudoku to solve? Or want to verify your solution? JSudokuSolver can do this for you! In contrast to other Sudoku solving tools, this program does so by using the same rules a human would. So you can improve your Sudoku solving skills.
    Downloads: 0 This Week
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  • 4
    Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
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  • 5
    OntoExtractor is a way of building ontologies that proceeds in a bottom-up fashion, defining concepts as clusters of concrete XML objects. From a set of XML documents the application generates a taxonomy. OntoExtractor has been developed so far by the Kn
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  • 6
    The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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  • 7
    Taseree has been renamed to Drools Planner and moved to JBoss.org, see http://www.jboss.org/drools/drools-planner
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  • 8
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
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  • 9
    JLog is a Prolog interpreter written in Java. It is fast and perfectly suited for education. It includes source editor, query panels, online help, animation primitives, and a GUI debugger. JScriptLog is Prolog in JavaScript.
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  • 10
    The aim of GUINNEA (Graphical User Interfaced Neural Network Architecture) is to develop a comfortable and high-featured neural net simulator which is highly configurable and flexible. It will support many neural nets and visualization features for those
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  • 11
    An Artificial Life Simulator
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  • 12
    Concurrent vision processing system; Toolkit for easy implementation of software concurrent vision processing sub-system. Aimed at robotic applications w/best effort realtime. System includes: capture,processing and displaying.
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  • 13
    The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
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  • 14
    Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
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  • 15
    JAgent is a multi-agents system test and development platform. It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
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  • 16
    Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
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  • 17
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
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  • 18
    SNTOOL (Semionic Network Toolkit) is a computational framework to construct DES (Discrete Event Systems) and Intelligent Systems. It provides a full-featured graphical user interface to design and simulate models.
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  • 19
    Weka.Net is a port to .Net of the Weka library. It use all the power of .net including some redisene of the library to make more Object-Oriented.
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  • 20
    JCortex is a complete solution that allows software developers create, educate and use Artificial Neural Networks in Java projects. Splits in two elements: JCortex Framework, an ANN Java framework; and JCortexBuilder, its graphic development environment.
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  • 21
    Segfried is an audio feature extraction and segmentation utility
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  • 22
    Artificial life & IA game : the players can create worlds ('arenas' or 'domains') and bots. The bots can fight between themselves on 'arena' worlds, or live in a distributed world made with the 'domains' worlds, hosted by the others players throu
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  • 23
    Program W is an AIML interpreter written in Java.It extends Program D technology with new AIML tags that allow chatbots to query the WordNet lexical dictionary.Chatbots can use information about lexical terms and evaluate existing relations between words
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  • 24
    Proposed is an algorithm that uses computer vision, combined with a modified Rubine classifier, to allow arbitrary N-sided polygons as accepted sketches in real-time.
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  • 25
    RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
    Downloads: 0 This Week
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