16 projects for "media player java" with 2 filters applied:

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  • 1
    LLPlayer

    LLPlayer

    The media player for language learning, with dual subtitles

    LLPlayer is an open-source media player designed specifically for language learning through video content. Unlike traditional media players, the application focuses on advanced subtitle-related features that help learners understand and interact with foreign language media more effectively. The player supports dual subtitles so users can simultaneously view text in both the original language and their native language while watching videos.
    Downloads: 48 This Week
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  • 2
    Dolphin

    Dolphin

    Document Image Parsing via Heterogeneous Anchor Prompting”

    Dolphin — maintained by ByteDance — is a project aimed at providing a high-performance, robust, and extensible media or multimedia framework / player infrastructure (or possibly a streaming media solution), intended to meet modern demands for efficiency, flexibility, and integration in media-heavy applications. It seeks to combine performant media playback or handling (audio/video decoding, streaming, buffering) with a modular, developer-friendly API that allows easy embedding into larger applications or services. ...
    Downloads: 0 This Week
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  • 3
    xgplayer

    xgplayer

    A HTML5 video player with a parser that saves traffic

    xgplayer is a web-friendly, open-source media player library maintained by ByteDance, designed for playing audio/video streams in browsers or web applications with robust control, flexibility, and extensibility. It abstracts many of the lower-level complexities of HTML5 media, providing a consistent API for playback control, custom UI overlays, adaptive streaming, plugin hooks, and cross-browser compatibility.
    Downloads: 5 This Week
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  • 4
    Scene Framework

    Scene Framework

    Android Single Activity Framework compatible with Fragment

    Scene appears to be a ByteDance-hosted project — though at first glance its name is generic, implying it may relate to “scenes,” “rendering,” “storyboarding,” or perhaps “event handling.” Given ByteDance’s broad portfolio, Scene could be an internal or external library for structuring application “scenes” (UI, media, game, or module-level) or orchestrating workflows in a modular fashion. The repository may aim to help developers manage complex state, transitions, or UI/navigation flows in...
    Downloads: 0 This Week
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  • 5
    AlphaPlayer

    AlphaPlayer

    AlphaPlayer is a video animation engine

    AlphaPlayer is positioned as a multimedia or media-player library or application under ByteDance, likely intended to provide video/audio playback functionality, streaming, or media rendering capabilities. It probably serves as a foundation for building media-heavy applications — offering features like playback control, streaming support, adaptive media handling, and possibly integration with custom codecs or streaming protocols.
    Downloads: 0 This Week
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  • 6

    MyMedia Peer: Mobile P2P Media Services

    Jointly search, share and experience media in mobile P2P networks

    The MyMedia Peer supports search, sharing and experiencing of semantically annotated media in unstructured P2P networks. The API provides interfaces for semantic service coordination in unstructured P2P networks. An implementation for mobile Android devices is given, which comprises the components: - semantic service selector iSeM (1.1) - semantic service planner OWLS-XPlan 2 - semantic search and replication in P2P networks: S2P2P and DSDR The MyMedia Peer, mobile service...
    Downloads: 0 This Week
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  • 7
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 1 This Week
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  • 8
    A Java client for the Player/Stage robot platform.
    Downloads: 0 This Week
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  • 9
    AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.
    Downloads: 0 This Week
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  • 10
    The MRCPv2 protocol is designed to allow client devices to control media processing resources, such as speech recognition engines. MRCP4J provides a Java API that encapsulates the MRCPv2 protocol and can be used to implement MRCP clients and/or servers.
    Downloads: 0 This Week
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  • 11
    Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.
    Downloads: 0 This Week
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  • 12
    TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
    Downloads: 0 This Week
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  • 13
    Play Gomoku against computer player. The computer player is implemented using a min/max tree with alpha-beta pruning.
    Downloads: 0 This Week
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  • 14
    This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
    Downloads: 0 This Week
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  • 15
    A java based backgammon game with support for network games, play on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.
    Downloads: 0 This Week
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  • 16
    Jthello is an othello (reversi) clone written in Java. It is designed to run over a network and to implement/compare different computer player (A.I.)
    Downloads: 0 This Week
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