5 projects for "fluid" with 2 filters applied:

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  • 1
    Grok CLI

    Grok CLI

    An open-source AI agent that brings the power of Grok

    ...It lets you run Grok queries from your shell, scripting environment, or automation workflows without switching to a browser, enabling utility in scripting, quick data exploration, code generation, and assistant-guided tasks directly where you write code. The CLI supports streaming responses, so outputs appear in real time as the Grok model generates them, making interactions feel responsive and fluid in terminal contexts. Grok CLI is designed to integrate with existing terminal habits—aliases, pipes, editors, and tooling—so you can combine AI assistance with native command-line workflows like grep, awk, and git. It also includes authentication support, configuration management, and caching options so frequent queries are efficient.
    Downloads: 9 This Week
    Last Update:
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  • 2
    NVIDIA PhysicsNeMo

    NVIDIA PhysicsNeMo

    Open-source deep-learning framework for building and training

    ...It is built on top of the PyTorch ecosystem and integrates with GPU-accelerated computing environments to handle computationally demanding simulations and datasets. The framework supports a wide range of scientific applications, including computational fluid dynamics, climate modeling, weather prediction, and engineering simulations.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Qwen3-ASR

    Qwen3-ASR

    Qwen3-ASR is an open-source series of ASR models

    ...This makes Qwen3-ASR suitable for voice-driven applications like AI assistants, dictation tools, speech analytics pipelines, and accessibility features, where accurate and fluid transcription is critical.
    Downloads: 0 This Week
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  • 4
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    ...The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce temporally coherent movement). Users can provide rough keyframes or control constraints (pose anchors), and the system fills intermediate frames with fluid animation. The repository includes demonstration apps and notebooks where you can upload or draw shapes and watch animations play. Because the approach is data-driven, it generalizes to new drawings even with varying proportions or stylizations.
    Downloads: 0 This Week
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  • 5

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. ...
    Downloads: 0 This Week
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