27 projects for "atom 3d model" with 2 filters applied:

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  • 1
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 19 This Week
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  • 2
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    ...There are Jupyter notebooks that walk you through setting up the model, running it on example images, and visualizing outputs in 3D, making it approachable even if you are not a 3D expert.
    Downloads: 4 This Week
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  • 3
    LLaMA-Mesh

    LLaMA-Mesh

    Unifying 3D Mesh Generation with Language Models

    LLaMA-Mesh is a research framework that extends large language models so they can understand and generate 3D mesh data alongside text. The system introduces a method for representing 3D meshes in a textual format by encoding vertex coordinates and face definitions as sequences that can be processed by a language model. By serializing 3D geometry into text tokens, the approach allows existing transformer architectures to generate and interpret 3D models without requiring specialized visual tokenizers. ...
    Downloads: 0 This Week
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  • 4
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 17 This Week
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  • 5
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    HY-World 2.0 is a multi-modal world model framework for reconstructing, generating, and simulating navigable 3D worlds from diverse inputs. It accepts text prompts, single-view images, multi-view images, and videos, and produces 3D world representations rather than limiting output to flat video generation. For text and single-image inputs, it generates high-fidelity 3D Gaussian Splatting scenes through a multi-stage pipeline that includes panorama generation, trajectory planning, world expansion, and world composition. ...
    Downloads: 2 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. ...
    Downloads: 0 This Week
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  • 7
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video diffusion model with an efficient long-range world exploration engine powered by auto-regressive inference. ...
    Downloads: 1 This Week
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  • 8
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    Hunyuan3D-1 is an earlier version in the same 3D generation line (the unified framework for text-to-3D and image-to-3D tasks) by Tencent Hunyuan. It provides a framework combining shape generation and texture synthesis, enabling users to create 3D assets from images or text conditions. While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared to...
    Downloads: 0 This Week
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  • 9
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    Depth Pro is a foundation model for zero-shot metric monocular depth estimation, producing sharp, high-frequency depth maps with absolute scale from a single image. Unlike many prior approaches, it does not require camera intrinsics or extra metadata, yet still outputs metric depth suitable for downstream 3D tasks. Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. ...
    Downloads: 0 This Week
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  • 10
    Lyra 2

    Lyra 2

    Project Lyra: Open Generative 3D World Models

    The Lyra 2 project is a research-driven framework developed by NVIDIA that focuses on building open generative 3D world models using advanced diffusion-based techniques. It enables the creation of fully explorable 3D environments from minimal inputs such as a single image or video, leveraging self-distillation methods to generate consistent spatial representations. The system evolves across versions, with newer iterations introducing long-horizon generation and improved 3D consistency across...
    Downloads: 1 This Week
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  • 11
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    Depth Anything 3 is a research-driven project that brings accurate and dense depth estimation to any input image or video, enabling foundational understanding of 3D structure from 2D visual content. Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography, AR/VR content creation, robotics perception, and 3D reconstruction workflows, making it versatile across industries and research domains. ...
    Downloads: 7 This Week
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  • 12
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 0 This Week
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  • 13
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    ...The model flexibly accepts different input combinations (images, intrinsics, poses, sparse or dense depth) and produces a rich set of outputs including per-pixel 3D points, camera intrinsics, camera poses, ray directions, confidence maps, and validity masks. Its inference path is fully feed-forward with optional mixed-precision and memory-efficient modes, making it practical to scale to long image sequences while keeping latency predictable.
    Downloads: 0 This Week
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  • 14
    video2robot

    video2robot

    End-to-end pipeline converting generative videos

    video2robot is an end-to-end open-source pipeline that converts generative video or prompt-driven motion content into executable humanoid robot motion sequences, enabling researchers and developers to go from high-level action descriptions or videos to robot-ready motion data. The pipeline supports both prompt-to-video generation using models like Veo/Sora and video upload processing, followed by human pose extraction through a 3D pose model and retargeting of that motion to robot joints using a general motion retargeting system. This workflow allows users to generate robot motion files that specify joint angles, root positions, and orientations that can be deployed on supported robot platforms (e.g., Unitree models). Video2robot includes scripts for each stage of the pipeline (generation, extraction, conversion, visualization) and can run as a CLI or through a basic web UI.
    Downloads: 0 This Week
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  • 15
    VoxelMorph

    VoxelMorph

    Unsupervised Learning for Image Registration

    VoxelMorph is an open-source deep learning framework designed for medical image registration, a process that aligns multiple medical scans into a common spatial coordinate system. Traditional image registration techniques typically rely on optimization procedures that must be executed separately for each pair of images, which can be computationally expensive and slow. VoxelMorph approaches the problem using neural networks that learn to predict deformation fields that transform one image so...
    Downloads: 0 This Week
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  • 16
    Lingvo

    Lingvo

    Framework for building neural networks

    ...Lingvo includes reference models and configurations for domains like machine translation, automatic speech recognition, language modeling, image understanding, and 3D object detection. Centralized hyperparameter configuration files allow researchers to share exact experiment setups so others can retrain and compare results reliably.
    Downloads: 0 This Week
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  • 17
    DeepSpeed

    DeepSpeed

    Deep learning optimization library: makes distributed training easy

    ...Train/Inference on resource constrained GPU systems 4. Achieve unprecedented low latency and high throughput for inference 5. Achieve extreme compression for an unparalleled inference latency and model size reduction with low costs DeepSpeed offers a confluence of system innovations, that has made large scale DL training effective, and efficient, greatly improved ease of use, and redefined the DL training landscape in terms of scale that is possible. These innovations such as ZeRO, 3D-Parallelism, DeepSpeed-MoE, ZeRO-Infinity, etc. fall under the training pillar.
    Downloads: 0 This Week
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  • 18
    Make-A-Video - Pytorch (wip)

    Make-A-Video - Pytorch (wip)

    Implementation of Make-A-Video, new SOTA text to video generator

    Implementation of Make-A-Video, new SOTA text to video generator from Meta AI, in Pytorch. They combine pseudo-3d convolutions (axial convolutions) and temporal attention and show much better temporal fusion. The pseudo-3d convolutions isn't a new concept. It has been explored before in other contexts, say for protein contact prediction as "dimensional hybrid residual networks". The gist of the paper comes down to, take a SOTA text-to-image model (here they use DALL-E2, but the same learning points would easily apply to Imagen), make a few minor modifications for attention across time and other ways to skimp on the compute cost, do frame interpolation correctly, get a great video model out. ...
    Downloads: 1 This Week
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  • 19
    Shap-E

    Shap-E

    Generate 3D objects conditioned on text or images

    The shap-e repository provides the official code and model release for Shap-E, a conditional generative model designed to produce 3D assets (implicit functions, meshes, neural radiance fields) from text or image prompts. The model is built with a two-stage architecture: first an encoder that maps existing 3D assets into parameterizations of implicit functions, and then a conditional diffusion model trained on those parameterizations to generate new assets. ...
    Downloads: 2 This Week
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  • 20
    towhee

    towhee

    Framework that is dedicated to making neural data processing

    ...You can use our Python API to build a prototype of your pipeline and use Towhee to automatically optimize it for production-ready environments. From images to text to 3D molecular structures, Towhee supports data transformation for nearly 20 different unstructured data modalities. We provide end-to-end pipeline optimizations, covering everything from data decoding/encoding, to model inference, making your pipeline execution 10x faster. Towhee provides out-of-the-box integration with your favorite libraries, tools, and frameworks, making development quick and easy. ...
    Downloads: 0 This Week
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  • 21
    PIFuHD

    PIFuHD

    High-Resolution 3D Human Digitization from A Single Image

    PIFuHD (Pixel-Aligned Implicit Function for 3D human reconstruction at high resolution) is a method and codebase to reconstruct high-fidelity 3D human meshes from a single image. It extends prior PIFu work by increasing resolution and detail, enabling fine geometry in cloth folds, hair, and subtle surface features. The method operates by learning an implicit occupancy / surface function conditioned on the image and camera projection; at inference time it queries dense points to reconstruct a mesh via marching cubes. ...
    Downloads: 10 This Week
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  • 22
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second diffusion model converts that image into a 3D point cloud. ...
    Downloads: 0 This Week
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  • 23
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible.
    Downloads: 0 This Week
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  • 24
    MeshCNN in PyTorch

    MeshCNN in PyTorch

    Convolutional Neural Network for 3D meshes in PyTorch

    MeshCNN is a deep learning framework designed specifically for processing 3D triangular mesh data using convolutional neural networks. Unlike traditional CNNs that operate on images or voxel grids, MeshCNN performs convolution operations directly on the edges of mesh structures. This design allows the model to capture geometric relationships between mesh elements while preserving the underlying topology of 3D shapes.
    Downloads: 0 This Week
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  • 25
    DensePose

    DensePose

    A real-time approach for mapping all human pixels of 2D RGB images

    ...DensePose is widely used in augmented reality, motion capture, virtual try-on, and visual effects applications because it enables real-time 3D human mapping from 2D inputs. The model architecture builds on Mask R-CNN, using additional regression heads to predict UV coordinates that map image pixels to 3D surfaces.
    Downloads: 52 This Week
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