16 projects for "2d 3d" with 2 filters applied:

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  • 1
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image...
    Downloads: 31 This Week
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  • 2
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    ...Researchers use it for tasks like shape generation, reconstruction, view synthesis, and visual reasoning. PyTorch3D also includes utilities for loading, transforming, and sampling 3D assets, so models can be trained end-to-end from 2D supervision or partial data. Its modular design allows easy extension—components like differentiable rasterizers, mesh blending, or signed distance field (SDF) modules can be swapped or combined to test new architectures quickly.
    Downloads: 0 This Week
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  • 3
    Minigrid

    Minigrid

    Simple and easily configurable grid world environments

    ...Because of its simplicity, it is often used for rapid prototyping, analytic experiments, curriculum learning, or pedagogical tutorials. While it is not a full 3D simulation environment, its strength lies in enabling many environment resets and steps cheaply, which is valuable for algorithmic RL research rather than high-fidelity rendering.
    Downloads: 0 This Week
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  • 4
    Make-A-Video - Pytorch (wip)

    Make-A-Video - Pytorch (wip)

    Implementation of Make-A-Video, new SOTA text to video generator

    ...Passing in images (if one were to pretrain on images first), both temporal convolution and attention will be automatically skipped. In other words, you can use this straightforwardly in your 2d Unet and then port it over to a 3d Unet once that phase of the training is done.
    Downloads: 0 This Week
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  • 5
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 6
    PIFuHD

    PIFuHD

    High-Resolution 3D Human Digitization from A Single Image

    PIFuHD (Pixel-Aligned Implicit Function for 3D human reconstruction at high resolution) is a method and codebase to reconstruct high-fidelity 3D human meshes from a single image. It extends prior PIFu work by increasing resolution and detail, enabling fine geometry in cloth folds, hair, and subtle surface features. The method operates by learning an implicit occupancy / surface function conditioned on the image and camera projection; at inference time it queries dense points to reconstruct a...
    Downloads: 7 This Week
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  • 7
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second diffusion model converts that image into a 3D point cloud. ...
    Downloads: 0 This Week
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  • 8
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible.
    Downloads: 2 This Week
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  • 9
    DensePose

    DensePose

    A real-time approach for mapping all human pixels of 2D RGB images

    ...DensePose is widely used in augmented reality, motion capture, virtual try-on, and visual effects applications because it enables real-time 3D human mapping from 2D inputs. The model architecture builds on Mask R-CNN, using additional regression heads to predict UV coordinates that map image pixels to 3D surfaces.
    Downloads: 2 This Week
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  • 10
    VideoPose3D

    VideoPose3D

    Efficient 3D human pose estimation in video using 2D keypoint

    VideoPose3D is a deep learning framework that reconstructs 3D human poses from 2D keypoint sequences extracted from videos. It builds on top of convolutional and temporal networks that map 2D joint coordinates over time to consistent 3D skeletons, enabling robust motion capture without specialized sensors. The model is trained on large motion capture datasets and can generalize well to unseen environments by leveraging temporal context for smoothing and error correction. ...
    Downloads: 1 This Week
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  • 11
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses.
    Downloads: 0 This Week
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  • 12

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging and Logging, Data Management and Integration, Integrated LLM for NPC Dialog, Cross-Platform Compatibility Dive into the world of game development with AlizaGameAPI. ...
    Downloads: 1 This Week
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  • 13
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
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  • 14
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
    Downloads: 1 This Week
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  • 15
    i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
    Downloads: 5 This Week
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  • 16
    Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
    Downloads: 0 This Week
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