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  • 1

    PqFun for CLIPS

    DB-Library functions which provides a PostgreSQL interface for CLIPS

    We have developed some DB-Library functions which provides a PostgreSQL interface via libpq for CLIPS Rule Based Programming Language. See https://sourceforge.net/p/pqfun-for-clips/code/HEAD/tree/63x-PqFun/Readme.md for more details. The latest snapshot is downloadable from https://sourceforge.net/p/pqfun-for-clips/code/HEAD/tree/63x-PqFun/.
    Downloads: 0 This Week
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  • 2

    MyFun for CLIPS

    DB-Library functions which provides a MySQL interface for CLIPS

    We have developed some DB-Library functions which provides a MySQL interface for CLIPS Rule Based Programming Language. See https://sourceforge.net/p/myfun-for-clips/code/HEAD/tree/63x-MyFun/Readme.md for more details. The latest snapshot is downloadable from https://sourceforge.net/p/myfun-for-clips/code/HEAD/tree/63x-MyFun/.
    Downloads: 0 This Week
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  • 3

    HyperCLIPS

    CLIPS compatible application which allows a high performance execution

    ...https://sourceforge.net/p/clipsrules/ The misclns4.tst is a good example for it because HyperCLIPS performs 200% - 400% faster than the original version of CLIPS. The CLIPS test suite(including misclns4.tst) are available from here. https://sourceforge.net/p/clipsrules/code/HEAD/tree/branches/63x/test_suite
    Downloads: 0 This Week
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  • 4
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. ...
    Downloads: 0 This Week
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  • 5

    CTL-RP

    CTL-RP is a theorem prover for Computation Tree Logic (CTL)

    CTL-RP stands for Computation Tree Logic Resolution Prover. Computation Tree Logic (CTL) is a branching-time temporal logic. CTL-RP is a resolution based theorem prover for CTL, which utilises a first-order theorem prover, SPASS, as a core engine for inference. Please see the following link for more details. http://cueb.science/web/software/ (if you are inside China.)
    Downloads: 0 This Week
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  • 6
    A fast decision tree program featuring distributed ensemble learning across multiple processors using MPI. Has been run on 1 cpu, small clusters, and the ASCI Blue supercomputer. Ensembles are often more accurate than their single classifier counterparts
    Downloads: 0 This Week
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  • 7
    The TreeQ package is a set of C-language applications that implement a automatic machine learning algorithm based on a tree-structured classifier. This approach is particularly effective for high-dimensional continuous data such as audio and video.
    Downloads: 0 This Week
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  • 8
    Wa (word analysis) engine is a engine implementing common IA algorithms such as in-depth tree search using alpha-beta.
    Downloads: 0 This Week
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