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A series of open source files and programs available to use for developing programs to work with the WowWee Robotics RSMedia Robot. These include a USB serial console, a cross-compiler, a firmware dump program, text-to-speech and source code.
NOTE: Use of this codebase is NOT RECOMMENDED.
This project has been migrated to github at http://jaerproject.net (or https://github.com/SensorsINI/jaer for the Java code).
Commits have been disabled for the subversion sourceforge repository and new development is being done on the github repository.
Java tools for Address-Event Representation (AER) neuromorphic processing. Uses USB hardware.
See wiki at https://sourceforge.net/p/jaer/wiki/
Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all...
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The Introspector enables the programming tools that deal with source code such as the compiler to communicate in a standard and neutral manner reducing the accidental cost of programming. http://github.com/h4ck3rm1k3/
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
neuralnetgen is intended to be a universal neural net generator that receives a neural net description (on Neural Net Description Language, also developed on this project) and generates ANSI C code of a library that implements it.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.