An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
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The PSU Mars Rover Software System is a collection of modules connected via shared memory space which allow the operation of various sub-systems to control the rover in all of its tasks; especially navigation.
A linux mobile robot AI program in std C using the development libraries released by (C)Acroname inc. for controlling the (C)Brainstem microcontrollers also from acroname.
WebToaster: The archetypal really stupid application for an embedded microprocessor controller. This implementation uses an ATMEL AVR microcontroller, Linux PDA, and a hosted web site
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Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses
a Markov Model to learn how to hold a conversation. It is possible to
teach MegaHAL to talk about new topic
OC Volume is a speech recognition engine written in Java for integration with other applications. It is currently an User-Dependent Isolated Word Recognizer and can be expanded to include more capability for recognition.
OpStation_Qt: Operator Station for controlling multiple robots/robotics/devices using Player/Stage/Gazebo written using the open Qt GUI libraries. Written in C and C++. A good platform for storing data from scientific experiments as well as recreation
Sprawler is the first Open Source internet search engine software and service - built by the community, for the community. It will address the various reasons most search engines today still are far from being where they need to be.
Csolve is a constraint solver compiler. It compiles a set
of constraints into an arc-consistency algorithm.
Generated output is in the C language and can be linked
with existing code. Csolve
also contains libraries for standard instantiation method
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
The purpose of this project is to engineer modular software and electronic components, from which it is possible to assemble an intelligent PC-based mobile robot suitable for home or office environments.
VFML -- Very Fast Machine Learning toolkit. A collection of tools, learners, and APIs for working with high-speed data streams and very large data sets.
The SLIE agent modelling software allows researchers in MAS (Multi-Agent Systems) to build simulations of MASes with a view to exploring design problems relating to scalability and robustness using techniques from ecology, biology and economics.
The Sh.I.A. project aims to develop a chatterbot (like Jabberwacky) that can learn whatever you teach it. This is oriented to novel developers and enthusiasts (like me :))who want to learn about A.I..
Mixing Bhatkhande rules with Traditional and Learning based software techniques to classify of existing as well as predicting new North Indian (Hindustani) Classical Music raaga\'s (raga\'s)
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.