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Multilayered feed-forward neural network software written in C++. Backpropagation and RPROP are available as training algorithms. Design goals: speed of execution when calculating the output to new data, and quality of training (preprocessing: PCA).
M-ICE is a modular hostbased intrusion detection framework. It is used as middleware to close the gap between IDS research and IDS development. M-ICE consists of various parts that can be connected together by using network-or interprocess-communication
DTW is intended to be a Voice in -> Pictures + Text out program written in java using Sphinx from CMU. This is intended to be useful to people who have good oral/visual literacy skills but poor written literacy skills.
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SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
Yacca is an advanced chat bot (other plugins are under development, including a command-line only version for you to interact with yacca) that is designed to resemble a human chatter as closely as possible.
A machine translation program designed to accept verbal or text input and provide text or speech synthesized voice translation as output. Makes use of 3 current open-source projects. The source is currently C/C++ and embedded perl.
FramerD is a distributed semi-structured object database originally developed at MIT. It provides an internationalized Scheme-based scripting language, built-in text analysis tools, and special support for web scripting.
Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler
Project Cogito is a artificial intelligence infrastructure to aid the development of thinking machines. It will provide the ability to create virtual worlds with loadable objects that brains can interact with. Administrative interfaces will be provided.
Engine for unlimited effects and modulation for sophisticated audio generation, with instrument simulation capabilities. It provides a simple core for generating effects and statistical and physical instrument modelling.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Computer Vision Software designed for AttyTheWalker, a made from scratch hexapod robot.
Entirely developed in C language for GNU/Linux platforms it's the best way to move the robot using a personal computer with RS-232 serial communication.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
The TreeQ package is a set of C-language applications that implement a
automatic machine learning algorithm based on a tree-structured classifier. This approach is particularly effective for high-dimensional continuous data such as audio and video.
WormLights
A game based on the careers of light cycles of Tron.
The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
This project aims to produce a structure for the design and implementation of an Artificial Intelligence system based on the idea of determinism. This is to be completed with the creation of an AI system, a testing interface, and example applications.