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DANNU - Database Artificial Neural Network Utility. A C#/.NET utility implementing the "NeuroBox" library which allows the user to import data from a database and train a network with it. A fully featured NN utlitility is envisioned.
SharpResource is a smart web resources retrieval engine for script based/auto modes internet data mining using c#. It is component-driven and fully customizable. It is aimed to be a versatile and robust library, not a system.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
EBBA is a project aiming to develop an advanced chatbot by combining AIML, 3d facial expressions, speech synthesizer, speech recognition and an iq-test solving functionality.
OMLT (One More Lousy Translator) is designed to be an interlingual fully automatic machine translation system, capable of taking a source text in one natural language and converting it to any other language for which a module has been written.
CRaPI - Correct, Robust and Perfect API for simulated RoboCup - is a framework for development of teams in the RoboCup simulated league. The framework is event driven, not bound to any specific agent architecture and works with soccer server 9.x
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N-GRAM - tool for n-grams extraction from xml files
Main features: (i) XPath expressions for nodes selection and stop patterns identification; (ii) custom xsl stylesheet to filter the n-gram data.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
A .NET framework for the game of diplomacy. It will provide a mapper, server/tournament manager and an easily alterable client amongst other helpful tools.
EveAI processes the data assuming that it has already been read by a sensor.
Theoretically this should give it reflex behavior. Now the end product should be a self conscious machine future plans are to include the field of robotics.
LATINO stands for Link analysis and text mining toolbox. It is a software library providing a range of data mining and machine learning algorithms with the emphasis on text mining, link analysis, and data visualization.
Bioloid API is a C# class library made to easily controle a Bioloid Robot directly from a computer. It allows to connect to a CM-5 controller and send comands to every dynamixels through high level commands.
DotNETBots is a game for programmers. It creates a simulation of battleground and you have to program a bot in C# for Windows, which will contest against another bots on this battleground.
In this project we develop algorithms that can solve a cooperative problem between four agent types, and their goal is to repair a surface time-efficiently, and a multi-agent simulator application to parametrize, animate, and test the solution.