Showing 17 open source projects for "tiny virtual machine"

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  • 1
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 1 This Week
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  • 2
    TensorFlow Lite for Microcontrollers

    TensorFlow Lite for Microcontrollers

    Infrastructure to enable deployment of ML models

    TensorFlow Lite for Microcontrollers is a TensorFlow Lite runtime designed for running machine learning models on tiny embedded devices. It targets microcontrollers, DSPs, and other resource-constrained hardware where memory, compute, and power are limited. The project enables on-device inference without depending on an operating system, standard C or C++ libraries, or dynamic memory allocation. It is useful for applications such as wake-word detection, sensor analysis, gesture recognition, anomaly detection, and small vision or audio models. ...
    Downloads: 0 This Week
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  • 3
    Vosk Speech Recognition Toolkit

    Vosk Speech Recognition Toolkit

    Offline speech recognition API for Android, iOS, Raspberry Pi

    Vosk is an offline open source speech recognition toolkit. It enables speech recognition for 20+ languages and dialects - English, Indian English, German, French, Spanish, Portuguese, Chinese, Russian, Turkish, Vietnamese, Italian, Dutch, Catalan, Arabic, Greek, Farsi, Filipino, Ukrainian, Kazakh, Swedish, Japanese, Esperanto, Hindi, Czech, Polish. More to come. Vosk models are small (50 Mb) but provide continuous large vocabulary transcription, zero-latency response with streaming API,...
    Downloads: 112 This Week
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  • 4
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). ...
    Downloads: 8 This Week
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  • 5
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 6
    tiny-dnn

    tiny-dnn

    header only, dependency-free deep learning framework in C++14

    tiny-dnn is a C++14 implementation of deep learning. It is suitable for deep learning on limited computational resources, embedded systems, and IoT devices.
    Downloads: 0 This Week
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  • 7
    Virtual Eyewear

    Virtual Eyewear

    An eyewear trying simulator

    Try this software and find out the eyewear style that is the most suitable for you.
    Downloads: 0 This Week
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  • 8
    Downloads: 0 This Week
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  • 9

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 0 This Week
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  • 10
    A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
    Downloads: 0 This Week
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  • 11
    Downloads: 0 This Week
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  • 12
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 13
    XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
    Downloads: 1 This Week
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  • 14
    URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
    Downloads: 1 This Week
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  • 15
    openevo is a project started to find out about behaviour of evolutionary generated machine code. It implements a certain set of CPU instruction codes and a few interrupts for interaction with the runtime environment.
    Downloads: 0 This Week
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  • 16
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 17
    ViKi (Virtual Interactive keyboard Interface) is a global framework that enables contactless human machine interaction using computer vision techniques. Only a simple webcam is sufficient to emulate traditional devices such as mouse and keyboard do.
    Downloads: 0 This Week
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