Showing 16 open source projects for "rpg game in python"

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  • 1
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    ...The repository supports multi‐platform build (Linux, macOS, Windows), vectorized execution of games, Python bindings, Gymnasium registration, and a large set of game ROMs bundled for convenience. While its rendering may not match modern 3D environments, its importance lies in reproducibility, benchmarking, and the fact that many RL baselines and papers reference ALE.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 2 This Week
    Last Update:
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  • 3
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 0 This Week
    Last Update:
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  • 4
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    ...The benchmark supports both “easy” and “hard” difficulty modes, letting researchers trade off computational cost vs challenge. The repo provides a C++ core for game logic and rendering (with support for gym/Gym3 wrappers) plus Python bindings and interactive mode for human play testing.
    Downloads: 0 This Week
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  • 5
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 6
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 7
    Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
    Downloads: 0 This Week
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  • 8
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 10
    A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata. It includes a pattern viewer running X Windows and a Python module intended to help in designing complex patterns.
    Downloads: 0 This Week
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  • 11
    The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
    Downloads: 0 This Week
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  • 12
    A robot wars variant. A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
    Downloads: 0 This Week
    Last Update:
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  • 13
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 14
    Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
    Downloads: 0 This Week
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  • 15
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 16
    Twang is a public-domain library for pathfinding in 2D polygonal environments, ideal for plugging in to a RPG, FPS, adventure, or RTS game.
    Downloads: 0 This Week
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