Showing 9 open source projects for "logging"

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  • 1
    BehaviorTree.CPP

    BehaviorTree.CPP

    C++ behavior tree library for robotics and AI decision systems

    BehaviorTree.CPP is a C++ library designed to create, manage, and execute behavior trees, a widely used model for decision-making in robotics and artificial intelligence systems. It provides a flexible and modular framework that allows developers to define complex behaviors as reusable tree structures composed of nodes. BehaviorTree.CPP emphasizes performance and real-time execution, making it particularly suitable for robotics applications where responsiveness is critical. It supports...
    Downloads: 0 This Week
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  • 2
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing. This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent...
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  • 3
    RoboComp
    RoboComp is a robotics framework providing a set of open-source, distributed, real-time robotic and artificial vision software components and the necessary tools to create and manage them.
    Downloads: 0 This Week
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  • 4
    Evolving Objects

    Evolving Objects

    This project have been merged within Paradiseo.

    See the new project page: https://nojhan.github.io/paradiseo/ (Archived project page: http://eodev.sourceforge.net/)
    Downloads: 0 This Week
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  • 5

    ProLogic

    Prolog wrapper for BWAPI

    Enables Prolog developers to create AI modules for StarCraft BroodWar by wrapping the BWAPI functions in Prolog predicates. For more information refer to the Project Wiki.
    Downloads: 0 This Week
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  • 6
    Porcupine2 is a small wearable sensory unit for logging motion data and doing low-level activity recognition. The project includes electronic schematics for the hardware, software for the microcontroller and client-side software for hardware-interaction.
    Downloads: 0 This Week
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  • 7

    Open BEAGLE

    Evolutionary Computation Framework in C++

    Open BEAGLE is a C++ Evolutionary Computation (EC) framework. It provides an high-level software environment to do any kind of EC, with support for tree-based genetic programming; bit string, integer-valued vector, and real-valued vector genetic algorithms; and evolution strategy. The Open BEAGLE architecture follows strong principles of object oriented programming, where abstractions are represented by loosely coupled objects and where it is common and easy to reuse code. Open BEAGLE is...
    Downloads: 1 This Week
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  • 8

    Statistical Casting Daemon

    SCASTD (Statistical Casting Daemon)

    SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem
    Downloads: 0 This Week
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  • 9
    Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
    Downloads: 0 This Week
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