Showing 7 open source projects for "hard"

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  • 1
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 1 This Week
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  • 2
    WaveFunctionCollapse

    WaveFunctionCollapse

    Bitmap & tilemap generation from a single example

    ...That means that the algorithm has run into a contradiction and can not continue. The problem of determining whether a certain bitmap allows other nontrivial bitmaps satisfying condition (C1) is NP-hard, so it's impossible to create a fast solution that always finishes. In practice, however, the algorithm runs into contradictions surprisingly rarely.
    Downloads: 0 This Week
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  • 3
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    ...The environments are designed to run very quickly (thousands of steps per second on a single core) to facilitate large-scale experiments and make benchmarking efficient. The benchmark supports both “easy” and “hard” difficulty modes, letting researchers trade off computational cost vs challenge. The repo provides a C++ core for game logic and rendering (with support for gym/Gym3 wrappers) plus Python bindings and interactive mode for human play testing.
    Downloads: 0 This Week
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  • 4
    Caffe Framework

    Caffe Framework

    Caffe, a fast open framework for deep learning

    ...Caffe is released under the BSD 2-Clause license. Expressive architecture encourages application and innovation. Models and optimization are defined by configuration without hard-coding. Switch between CPU and GPU by setting a single flag to train on a GPU machine then deploy to commodity clusters or mobile devices. Extensible code fosters active development. In Caffe’s first year, it has been forked by over 1,000 developers and had many significant changes contributed back. Thanks to these contributors the framework tracks the state-of-the-art in both code and models.
    Downloads: 0 This Week
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  • 5
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
    Downloads: 0 This Week
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  • 6
    PetaVision

    PetaVision

    Accelerated Open-Source Neuromorphic Computing

    .... ///////// PetaVision is an open source, object oriented neural simulation toolbox optimized for high-performance multi-core, multi-node computer architectures. PetaVision is intended for computational neuroscientists who seek to apply neuromorphic models to hard signal processing problems; both to improve on the performance of existing algorithms and/or to gain insight into the computational mechanisms underlying biological neural processing. Installation instructions and documentation is available at <https://petavision.github.io/doxygen/index.html>. Additional information on the project and its members can be found on our home page at <https://petavision.github.io/>. ...
    Downloads: 0 This Week
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  • 7
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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