Showing 18 open source projects for "conky-lua"

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  • 1
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 0 This Week
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  • 2
    DocWire SDK

    DocWire SDK

    Award-winning modern data processing SDK in C++20

    DocWire SDK, a standout C++20AI driven data processing tool, has received award from SourceForge and strong backing from Microsoft. It handles nearly 100 file types, empowering efficient text extraction, web data extraction, and document analysis. For businesses, the shift to DocWire SDK signifies a leap forward. It promises comprehensive document format support and the ability to extract valuable insights from email boxes, databases, and websites using cutting-edge AI. DocWire SDK aims to...
    Downloads: 1 This Week
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  • 3
    Shogun

    Shogun

    Unified and efficient Machine Learning since 1999

    Shogun is a unified and efficient Machine Learning since 1999. Shogun is implemented in C++ and offers automatically generated, unified interfaces to Python, Octave, Java / Scala, Ruby, C#, R, Lua. We are currently working on adding more languages including JavaScript, D, and Matlab.
    Downloads: 0 This Week
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  • 4
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    ...TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from anywhere. The TorchCraft client should be installed from C++, Python, or Lua. We provide off-the-shelf solutions for Python and Lua.
    Downloads: 0 This Week
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  • 5
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
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  • 6
    A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
    Downloads: 0 This Week
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  • 7
    Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scripting language (Lua) and a underlying C++ implementation.
    Downloads: 0 This Week
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  • 8
    A simple but very effective algorithm for predicting a binary stream
    Downloads: 2 This Week
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  • 9
    Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
    Downloads: 0 This Week
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  • 10
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 11
    C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.
    Downloads: 0 This Week
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  • 12
    ...It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 13
    Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
    Downloads: 1 This Week
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  • 14
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 15
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 16
    Modular IRC (Internet Relay Chat) bot (robot) written in C++ with Lua 5.1 support. Based on mistbot.
    Downloads: 0 This Week
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  • 17
    IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.
    Downloads: 0 This Week
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  • 18
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
    Downloads: 0 This Week
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