Showing 10 open source projects for "benchmark"

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  • 1
    CodeGeeX

    CodeGeeX

    CodeGeeX: An Open Multilingual Code Generation Model (KDD 2023)

    ...Developed with MindSpore and later made PyTorch-compatible, it is capable of multilingual code generation, cross-lingual code translation, code completion, summarization, and explanation. It has been benchmarked on HumanEval-X, a multilingual program synthesis benchmark introduced alongside the model, and achieves state-of-the-art performance compared to other open models like InCoder and CodeGen. CodeGeeX also powers IDE plugins for VS Code and JetBrains, offering features like code completion, translation, debugging, and annotation. The model supports Ascend 910 and NVIDIA GPUs, with optimizations like quantization and FasterTransformer acceleration for faster inference.
    Downloads: 10 This Week
    Last Update:
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 2 This Week
    Last Update:
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  • 3
    DeepGEMM

    DeepGEMM

    Clean and efficient FP8 GEMM kernels with fine-grained scaling

    DeepGEMM is a specialized CUDA library for efficient, high-performance general matrix multiplication (GEMM) operations, with particular focus on low-precision formats such as FP8 (and experimental support for BF16). The library is designed to work cleanly and simply, avoiding overly templated or heavily abstracted code, while still delivering performance that rivals expert-tuned libraries. It supports both standard and “grouped” GEMMs, which is useful for architectures like Mixture of...
    Downloads: 1 This Week
    Last Update:
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  • 4
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing. This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent...
    Downloads: 0 This Week
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  • 5
    AI File Sorter

    AI File Sorter

    Local AI file organization with categorization and rename suggestions

    AI File Sorter is a cross-platform desktop application that uses AI (local LLMs run on your computer) to organize files and suggest meaningful file names based on real content, not just filenames or extensions. The app can analyze images locally and propose descriptive rename suggestions (for example, IMG_2048.jpg → clouds_over_lake.jpg). It can also analyze document text to improve categorization and renaming. Supported formats include PDF, DOCX, XLSX, PPTX, ODT, ODS, ODP, and common...
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    Downloads: 247 This Week
    Last Update:
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  • 6
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories.
    Downloads: 0 This Week
    Last Update:
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  • 7
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from anywhere. The TorchCraft client should be installed from C++, Python, or Lua. We provide off-the-shelf solutions for Python and Lua.
    Downloads: 0 This Week
    Last Update:
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  • 8

    tway

    moved to https://github.com/sroycode/tway

    Currently two way astar is implemented. For those interested I have uploaded a patch of this for pgrouting v1.05 moved to https://github.com/sroycode/tway
    Downloads: 0 This Week
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  • 9
    OpenDiscreteDynamicProgrammingTemplate : founds optimal constrainted parameters of a discrete controls with second order optimization template replacing Hessian with directional derivatives and backpropagation for digital filter(as neural network)
    Downloads: 0 This Week
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  • 10
    GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.
    Downloads: 3 This Week
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