Showing 43 open source projects for "artificial intelligent agent python"

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  • 1
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 2 This Week
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  • 2
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 3
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing. This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent...
    Downloads: 2 This Week
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  • 4
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to...
    Downloads: 0 This Week
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  • 5
    AWS IoT FleetWise Edge

    AWS IoT FleetWise Edge

    AWS IoT FleetWise Edge Agent

    Easily collect, transform, and transfer vehicle data to the cloud in near-real-time. AWS IoT FleetWise makes it easy and cost-effective for automakers to collect, transform, and transfer vehicle data to the cloud in near-real-time and use it to build applications with analytics and machine learning that improve vehicle quality, safety, and autonomy. Train autonomous vehicles (AVs) and advanced driver assistance systems (ADAS) with camera data collected from a fleet of production vehicles....
    Downloads: 0 This Week
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  • 6
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 2 This Week
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  • 7

    Astrape

    Optical-packet node transceiver frequency allocation

    In an optical network scenario which consists of multiple nodes (whiteboxes) at its edges and ROADMs in-between, the coherent transceiver average laser configuration time is improved. The process is evaluated according to a testbed setup. This is facilitated in the appropriate lab equipment (or via simulation when required). For that purpose, a software agent (Netconf server) residing at the whiteboxes, is developed receiving input from the Software-Defined Networking (SDN) packet...
    Downloads: 0 This Week
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  • 8
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories. The environments are designed to run very quickly (thousands of steps per second on a single...
    Downloads: 0 This Week
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  • 9
    Scalable Distributed Deep-RL

    Scalable Distributed Deep-RL

    A TensorFlow implementation of Scalable Distributed Deep-RL

    Scalable Agent is the open implementation of IMPALA (Importance Weighted Actor-Learner Architectures), a highly scalable distributed reinforcement learning framework developed by Google DeepMind. IMPALA introduced a new paradigm for efficiently training agents across large-scale environments by decoupling acting and learning processes. In this architecture, multiple actor processes interact with their environments in parallel to collect trajectories, which are then asynchronously sent to a...
    Downloads: 0 This Week
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  • 10
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 1 This Week
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  • 11

    Presage

    the intelligent predictive text entry platform

    Presage (formerly Soothsayer) is an intelligent predictive text entry system. Presage generates predictions by modelling natural language as a combination of redundant information sources. Presage computes probabilities for words which are most likely to be entered next by merging predictions generated by the different predictive algorithms. Presage's modular and extensible architecture allows its language model to be extended and customized to utilize statistical, syntactic, and semantic...
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    Downloads: 329 This Week
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  • 12
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
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  • 13
    KCK2013

    KCK2013

    Inteligentne karaluchy

    Inteligentne karaluchy KCK LI0, sem. zimowy 2013/14, ćwiczenia środa 10.00, grupa nr 15(1CE) Grupa 2. Adam Klimczyk, Miłosz Makowski, Andrzej Rumiński “Inteligentne karaluchy” to aplikacja umożliwiająca użytkownikowi komunikację z agentem w języku naturalnym. Agentem jest człowiek, który znajduje się w pewnym środowisku, zamieszkałym przez karaluchy. Użytkownik może wydawać agentowi polecenia i otrzymywać informacje o stanie środowiska. Agent, wykonując polecenia, może wpływać na...
    Downloads: 0 This Week
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  • 14
    ostis
    OSTIS - Open Semantic Technology for Intelligent Systems. This is an open project focused on mass semantic technology creation used in component-based design of various intelligent systems.
    Downloads: 0 This Week
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  • 15
    Simple program for artificial neural network users. Right now the program can manipulate with Feed forward back propagation network.
    Downloads: 0 This Week
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  • 16

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
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  • 17
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 18
    Evoversum
    This project has been moved to https://bitbucket.org/pbazant/evoversum/src/master/ . Evoversum is a fast Darwinian evolution simulator. The program simulates a 2D world populated with "animals" which struggle for food, reproduce and may also eat each other. The subject of evolution is their behavior, which may become quite complex. There is an updated video tutorial at http://www.youtube.com/watch?v=nPkZvyVDWJU !
    Downloads: 0 This Week
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  • 19
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
    Downloads: 0 This Week
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  • 20
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 21
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 1 This Week
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  • 22
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 23
    Soar
    Soar is a general cognitive architecture for developing systems that exhibit intelligent behavior. Researchers all over the world, both from the fields of artificial intelligence and cognitive science, are using Soar for a variety of tasks.
    Downloads: 0 This Week
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  • 24
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
    Downloads: 0 This Week
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  • 25
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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