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MLPACK is a C++ machine learning library with emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and flexibility for expert users.
* More info + downloads: https://mlpack.org
* Git repo: https://github.com/mlpack/mlpack
The aim of the SLING project is to learn to read and understand Wikipedia articles in many languages for the purpose of knowledge base completion, e.g. adding facts mentioned in Wikipedia (and other sources) to the Wikidata knowledge base. We use frame semantics as a common representation for both knowledge representation and document annotation. The SLING parser can be trained to produce frame semantic representations of text directly without any explicit intervening linguistic representation...
Open source speech models for Julius in English and other languages.
Open source speech models for Julius speech decoder. Its aim is to give access a wider community of speech recognition enthusiasts to quality models, which they can use in their own projects on different OS platforms (Unix, Windows, etc...)
All of the models are based on HTK modelling software and data sets available freely on the Internet.
Neural networks in CUDA & OpenCL with back propagation algorithm
This project is my engineering diploma. It's aim is to compare the efficiency of both technologies and to check where which hacks works better. What is more one of my tasks is to compare different ways of decomposing computations in parallel.
Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
Orca is a component-based robotic framework. Its aim is to allow creation of complex robotic systems, from single vehicle architectures to distributed sensor networks, by easily connecting new components to reusable components from the Orca repository.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
The aim of the project is to provide open source collection of algorithms in the field of spectroscopy: data handling and processing, modeling and artificial intelligence tools.
The aim of this project is to develop an agent for Robocup3d. Evolution algorithms will be used to teach the agent all the required things, from basic movement to more complicated things like formations and team play.
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BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
A Trial Workbench for Facilitating Best Practices from Prospective to Acute Care in Respiratory Medicine. We aim to provide a set of information management toolboxes that facilitates decision support applications in medical information systems.
A Neural network based, handwriting recognition software who's aim is to have a cursive OCR software. Although it is used in handwriting recognition, it can be used as well for creating Neural Networks and learning of those networks.
nn-utility is a neural network library for C++ and Java. Its aim is to simplify the tedious programming of neural networks, while allowing programmers to have maximum flexibility in terms of defining functions and network topology.
This projects aim is to create an easy to use system for computer perception and computer vision tasks.
It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.
The aim of this project is to search for the best
solution to the Solitaire board game starting with a cross.
The computer searches for solutions by playing by
itself.
The aim of the project is to provide a code base to support simulation of physical agents in virtual environments so to experiment with different combinations of NN and evolutive programming paradigms.
It's a dumb, but lightning fast OCR engine, not using any fancy math to recognize text from screenshots. Aim to recognize 100% of text from screenshot, even if image is affected by jpeg compression or text is affected by antialiasing.