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Augmenting other natural interfaces namely handwriting, speech recognition to input Indian language characters to the computer. Speech synthesis is also provided to read out local language text.
RebeccaAIML is an enterprise cross platform open source AIML development platform. RebeccaAIML supports C++, Java,C#, and Python as well as many other programming languages and AIML development out of the box with Eclipse.
The Toolkit for Advanced Discriminative Modeling (TADM) is a C++ implementation for estimating the parameters of discriminative models, such as maximum entropy models. It uses the PETSc and TAO toolkits to provide high performance and scalability.
For companies looking to automate their consolidation and financial statement function
The software is cloud based and automates complexities around consolidating and reporting for groups with multiple year ends, currencies and ERP systems with a slice and dice approach to reporting. While retaining the structure, control and validation needed in a financial reporting tool, we’ve managed to keep things flexible.
The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
Gabbie is an experimental natural language (plain english) command system, written in C++. The goal of Gabbie is to produce sensible responses to english input such as "Open the email draft I started yesterday." or "When is my meeting with Bill?".
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
WHEREAMI is an intelligent and self-learning network detection and configuration utility. With this capability, a user can just walk to a network range and WHEREAMI will self determine and connect to that network with relevant policies.
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics userinterface.
Highly-configurable simulation of a biotope with user-specified animal species and terrain types. Command-line interface; user-friendly format of the input data. MS-Windows needed. Feel free to continue in the developement.
This is a C++ Neural Network controller developed under Linux. This controller abstracts a reletionship between inputs and outputs. The data used are in text format. New neuron types are needed and a graphic interface. www.unipd.it/~akela2/project
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
Sakura is a Knowledge Navigator and UserInterface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
Lightweight backpropagation neural network in C++. The project provides a class implementing a feedforward neural network, and a class for easily train it. It is highly customizable to manage your problem and comes with a simple graphical interface.
RobotFlow is a mobile robotics tookit based on FlowDesigner. The visual programming interface provided with FlowDesigner will help people to better visualize & understand what is really happening in the robot's control loops, sensors and actuators.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Thoth is a chat-bot done in C++, made specifically made for the Chatbox Challenge. Thoth has built in learning capabilities and is extensible for future development. A CGI interface is currently underway, and other interfaces may be implemented later on.