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PIGNIC (Programmable Interface for Gesture-based Natural Interaction Cake) is an effort to provide a flexible interface for gesture recognition by means of affordable hardware. It is aimed at user-friendliness and futuristic human computer interaction.
It's a dumb, but lightning fast OCR engine, not using any fancy math to recognize text from screenshots. Aim to recognize 100% of text from screenshot, even if image is affected by jpeg compression or text is affected by antialiasing.
AICrowd is a application for simulating a crowd of independent and autonomous agents in a complex world. This project aims to have educative purposes, showing basic AI techniques applied to the control of agents in games or other areas.
Leni is an experimental human language recognition and processing tool which is based on learning and therefore nearly independent on any particular spoken language.
Prologia is a pluginned program who plugins are AIs of ants who will fight togethers. This project permit to create AIs without creating interfaces, prologia provide it.
SuperJabberBot is a project that aims to implements an extendible and very flexible bot for the jabber protocoll in c++.Chatting with the bot you can control a remote server without ssh, and can also be used as a chat bot, learning language from the chat
Convert English grammar to computer programs, knowledge bases, and machine ready forms. Use exemplary grammar work by Randolph Quirk, Sidney Greenbaum, Geoffrey Leech, and Jan Svarvik. Quirky is a whimsical homage to "Quirk et al".
This Project would create an automaton that could interact with humans or other automaton in the net. It is developed by creating a kernel and a plugin system tha add more capacity to interact with the enviroment that it is in.
Graduation project involving a modification of the Surgarscape agent-based model to fit custom script-based behaviour for agents, as well as graphic environment import and modifiable event-driven monitoring of agent interactions.
Integer Singular Value Decomposition Genetic Algorithm Function Fitter. This is an optimization algorithm that performs a similar role to a neural network.
The goal of the project it to learn how to use Neural Networks, and teach one how to play tic tac toe, and get to the never losing ability that most people can play at.
A distributed genetic engine which evolves a b&w image vectorizer. The individuals have an "eye", a "brain" and a "hand". The purpose of the project is to get insight of the auto-organization (if any) of drawing primitives in the individual's brain.