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A software package for evolving neural networks on several e-puck robots (www.e-puck.org, www.glowbots.com). The intention is to let the e-pucks evolve communication in cooperation with human beings.
A rules enforced play environment for Magic: the gathering tcg and an AI capable of playing magic with decent amount skill and making no play mistakes. (that could be found by a person) while mantaning resonable resource usage. Looking for developers
Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
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Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
The designer portion is currently on hold.
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A C++ neural network toolkit. This project is a C++ library for adding, potentially complicated, neural networks to any project. libNervousSystem is developed in conjunction with the GUI tool, Nervous System Designer, to easily generate...
A 3D physics-simulated world, populated by autonomous creatures who reproduce and evolve over time in order to become best adapted user-defined environmental conditions. Currently in the planning stage; A more detailed description is in the forums.
Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
Crowd simulation framework that contains an algorithm based on probalistic automata. It includes interative scenarios to demonstrate the technique. This project can be used to simulate crowds in real-time.
This project is financed by CNPq
An multiplatform C++ environnement for simulating robots. Characteristics are :
- robots are created using lego philosophy
- robot behaviour language to be defined (lua ?)
- multi users support on a same environnement
libSMAIL or (SMall A.I. Library) is a library containing various AI techniques. Its main use will be in games, but could be used anywhere AI is needed.
The Tourbot project aims to create an open-source platform for tour-guide robots. The project contains the core algorithms, communication infrastructure, and multimedia playback needed for a successful tour-guide robot.