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Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
TIKAPP is becoming a collection of tools for simulation of neural networks. The first available part is an ANSI-C++ library with support for backpropation networks.
It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
nn-utility is a neural network library for C++ and Java. Its aim is to simplify the tedious programming of neural networks, while allowing programmers to have maximum flexibility in terms of defining functions and network topology.
The purpose of this project is to provide a biometric security solution by using voice print, fingerprint and/or facial recognition along with a password and/or smart card support using AES to protect data. Please read forums for if interested.
Incridge - A Software Tool for Scalable, Parallel, Incremental and Decremental Classification based on Support Vector Machine (SVM) Approximation Algorithms. Possible use include: web usage mining, bioinformatics and spam-classification.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
GNNS - GNNS Neural Network Simulator, is both a set of libraries and an interface for creating and learning neural networks. It is aimed to support as many network typs and learning algorithms as possible. GNNS is meant to support different platforms.
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Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
The SLIE agent modelling software allows researchers in MAS (Multi-Agent Systems) to build simulations of MASes with a view to exploring design problems relating to scalability and robustness using techniques from ecology, biology and economics.
JIMHR or "Java Interactive Mathematical Handwriting Recognizer" as
the name suggests is the online handwriting recogition system that
specializes in mathematical domain. It processes a user's handwriting
through mouse or stylus pen and outputs the c
The Athlete is a virtual robot living in the ODE (Open Dynamics Engine)world. An evolution algorithm is implemented based on the DR-EA-M to optimize its performances. This involves a Genetic algorithm, network of neurons and morphology. All is in java.
Grok is a library of natural language processing components, including support for parsing with categorial grammars and various preprocessing tasks such as part-of-speech tagging, sentence detection, and tokenization.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
This proyect will be many things. It will be not only a software program; but also your assistant and maybe your friend. You should be able to speak with her, ask her for advice, or ask her to do your homework.It will be a powerful OS such as Linux but fr
This is a Java Email client for academic purpose. It will include the general email client features and other experimental techniques such as uncertain reasoning, HCI principles. This project is not supported now.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
This is an open source state machine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create state machine based C++ applications easily.
A C++ port (a redesign implementation actually) of the CLIPS expert system . This will be done along the lines of the Java port Jess, but full CLIPS backwards compatability will be maintained (even to the API level where possible).