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Neural network libraries in many different languages compatible with each other, such that neural networks can be trained on one platform and utilised on another.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
BPN++ is an easy-to-use C++ implementation of a backpropagation neuron net. This library should make it easy to equip your programms with the abilty to learn.
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Voice XML Enabling Software (VXES) is an application that connects a VoiceXML Interpreter, a telephony platform, and MRCP servers that provide services for Automatic Speech Recognition and Text to Speech Synthesis. C++, Windows & Linux OS supported
SPADES (System for Parallel Agent Discrete Event Simulation) is a
middleware system for the creation of artificial intelligence
agent-based simulations. SPADES supports robust distribution across
machines and tracks the thinking time of agents.
Simsrv is a simulator for the RoboCup mid-size league. It provides a client-server architecture and supports plugins for specific sensor and manipulator types of various robots.
Kana no Shiai teaches Japanese characters (hiragana and katakana) with a variety of games by employing AI techniques which model the student's level of understanding and adjust the difficulty level accordingly. "Kana no Shiai" is Japanese for Kana Game.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in OpenSource.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
SoFi (Solution Finder) is an extensible Java framework that facilitates rapid development of instructional applications to demonstrate common search and problem solving methods in the field of Artificial Intelligence.
An omnifont OCR software for KDE. Due to the fact that each step of the OCR process can be visualized you can get a quick idea of how OCR works and where the problems lie. However the program may be of minor/no use for end users in its current state.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
Casper, Cascading Parser, is a unification-based natural language parsing library. It uses a syntax based on Lexical Functional Grammar, and is developed in C++. Requires Libxml and STL.
gTamillOCR- Free, Cross-platform Optical Character Recognition for Printed Tamil text released under GNU GPL .This Free Software uses IPL98 and wxWidgets Cross platform GUI Libraries..
A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
The VISL Constraint Grammar Compiler is a natural language parser generator. It is an implementation of Pasi Tapanainen's CG-2 constraint grammar formalism.
Plansim is a C++ framework aimed to the development of efficient planner agents based on heuristic forward search, that use discrete event simulators as the model for the agent's environment.
Thoth is a chat-bot done in C++, made specifically made for the Chatbox Challenge. Thoth has built in learning capabilities and is extensible for future development. A CGI interface is currently underway, and other interfaces may be implemented later on.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Multilayered feed-forward neural network software written in C++. Backpropagation and RPROP are available as training algorithms. Design goals: speed of execution when calculating the output to new data, and quality of training (preprocessing: PCA).
Do you want a neural network OO class?
With documentation?
Do not go further... You found it!
you have here a complete library of different neural network in an OO encapsulation.
Starting from adaline, back propagation, Kohonen