Showing 86 open source projects for "python ai game"

View related business solutions
  • Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure Icon
    Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure

    Native application identity and user-based security for your Azure cloud

    Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
    Get a free trial
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 1
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    MuJoCo MPC (MJPC) is an advanced interactive framework for real-time model predictive control (MPC) built on top of the MuJoCo physics engine, developed by Google DeepMind. It allows researchers and roboticists to design, visualize, and execute complex control tasks for simulated or real robotic systems. MJPC integrates a high-performance GUI and multiple predictive control algorithms, including iLQG, gradient descent, and Predictive Sampling — a competitive, derivative-free method that...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Recast Navigation

    Recast Navigation

    Navigation mesh generation and pathfinding toolkit for game AI systems

    Recast Navigation is an open source toolkit designed for building navigation meshes and performing pathfinding in 3D environments, particularly for video games and simulations. It provides a set of libraries that transform input geometry into navigation meshes that AI agents can use to move through virtual worlds. Its core component, Recast, constructs navigation meshes by rasterizing triangle meshes into voxels, filtering out areas that are not walkable, and converting the remaining regions...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    CodeContests

    CodeContests

    Large dataset of coding contests designed for AI and ML model training

    CodeContests, developed by Google DeepMind, is a large-scale competitive programming dataset designed for training and evaluating machine learning models on code generation and problem solving. This dataset played a central role in the development of AlphaCode, DeepMind’s model for solving programming problems at a human-competitive level, as published in Science. CodeContests aggregates problems and human-written solutions from multiple programming competition platforms, including AtCoder,...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 4
    Hello AI World

    Hello AI World

    Guide to deploying deep-learning inference networks

    Hello AI World is a great way to start using Jetson and experiencing the power of AI. In just a couple of hours, you can have a set of deep learning inference demos up and running for realtime image classification and object detection on your Jetson Developer Kit with JetPack SDK and NVIDIA TensorRT. The tutorial focuses on networks related to computer vision, and includes the use of live cameras.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Try Free
  • 5
    DomE

    DomE

    Implements a reference architecture for creating information systems

    DomE Experiment is an implementation of a reference architecture for creating information systems from the automated evolution of the domain model. The architecture comprises elements that guarantee user access through automatically generated interfaces for various devices, integration with external information sources, data and operations security, automatic generation of analytical information, and automatic control of business processes. All these features are generated from the domain...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    MXNet

    MXNet

    Lightweight, Portable, Flexible Distributed/Mobile Deep Learning

    Apache MXNet is a scalable, efficient open-source deep learning framework—offering a flexible hybrid programming model (symbolic + imperative) and supporting a wide array of languages—designed for training and deploying neural networks across heterogeneous systems. Apache MXNet is a deep learning framework designed for both efficiency and flexibility. It allows you to mix symbolic and imperative programming to maximize efficiency and productivity. At its core, MXNet contains a dynamic...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    ...The benchmark supports both “easy” and “hard” difficulty modes, letting researchers trade off computational cost vs challenge. The repo provides a C++ core for game logic and rendering (with support for gym/Gym3 wrappers) plus Python bindings and interactive mode for human play testing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    wav2letter++

    wav2letter++

    Facebook AI research's automatic speech recognition toolkit

    First, install Flashlight (using the 0.3 branch is required) with the ASR application. This repository includes recipes to reproduce the following research papers as well as pre-trained models. All results reproduction must use Flashlight <= 0.3.2 for exact reproducibility. At least one of LZMA, BZip2, or Z is required for LM compression with KenLM. It is highly recommended to build KenLM with position-independent code (-fPIC) enabled, to enable python compatibility. After installing, run...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    SINGA

    SINGA

    A distributed deep learning platform

    Apache SINGA is an Apache Top Level Project, focusing on distributed training of deep learning and machine learning models. Various example deep learning models are provided in SINGA repo on Github and on Google Colab. SINGA supports data parallel training across multiple GPUs (on a single node or across different nodes). SINGA supports various popular optimizers including stochastic gradient descent with momentum, Adam, RMSProp, and AdaGrad, etc. SINGA records the computation graph and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 10
    Project EVE AI
    EVEAI is a Deep Learning Library based on python Keras and Tensorflow. EVEAI dll allows embedding inference images from keras models into user-written applications. Under Windows, the EVEAI training Tool provides services to train user specific image datasets and EVEAI dll provides services to existing Windows applications which support inference images. Please visit https://github.com/Hommoner/EVEAI for more information.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 12
    nGraph

    nGraph

    nGraph has moved to OpenVINO

    Frameworks using nGraph Compiler stack to execute workloads have shown up to 45X performance boost when compared to native framework implementations. We've also seen performance boosts running workloads that are not included on the list of Validated workloads, thanks to nGraph's powerful subgraph pattern matching. Additionally, we have integrated nGraph with PlaidML to provide deep learning performance acceleration on Intel, nVidia, & AMD GPUs. nGraph Compiler aims to accelerate developing...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from anywhere. The TorchCraft client should be installed from C++, Python, or Lua. We provide off-the-shelf solutions for Python and Lua.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Star Ships Learning Framework
    The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Simple program for artificial neural network users. Right now the program can manipulate with Feed forward back propagation network.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Evoversum
    This project has been moved to https://bitbucket.org/pbazant/evoversum/src/master/ . Evoversum is a fast Darwinian evolution simulator. The program simulates a 2D world populated with "animals" which struggle for food, reproduce and may also eat each other. The subject of evolution is their behavior, which may become quite complex. There is an updated video tutorial at http://www.youtube.com/watch?v=nPkZvyVDWJU !
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    ADIC (any door is closed) is a cooperative multiplayer game. The goal is to lock all players of the other team. Beside of playing the game you can write a bot and use the game as testbed for AI/robotics algorithms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    general gambling - an extension to general game playing, providing non-determinism and partially observable information. GameMaster and games. Player is planned.
    Downloads: 0 This Week
    Last Update:
    See Project
Auth0 Logo