29 projects for "scene" with 2 filters applied:

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  • 1
    Scene Framework

    Scene Framework

    Android Single Activity Framework compatible with Fragment

    Scene appears to be a ByteDance-hosted project — though at first glance its name is generic, implying it may relate to “scenes,” “rendering,” “storyboarding,” or perhaps “event handling.” Given ByteDance’s broad portfolio, Scene could be an internal or external library for structuring application “scenes” (UI, media, game, or module-level) or orchestrating workflows in a modular fashion.
    Downloads: 0 This Week
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  • 2
    The Hypersim Dataset

    The Hypersim Dataset

    Photorealistic Synthetic Dataset for Holistic Indoor Scene

    Hypersim is a large-scale, photorealistic synthetic dataset and tooling suite for indoor scene understanding research. It provides richly annotated renderings—RGB, depth, surface normals, instance and semantic segmentations, and material/lighting metadata—produced from high-fidelity virtual environments. The dataset spans diverse furniture layouts, room types, and camera trajectories, enabling robust training for geometry, segmentation, and SLAM-adjacent tasks.
    Downloads: 2 This Week
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  • 3
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    ...It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. Rendering is decoupled from generation, so you can render at arbitrary resolutions and camera trajectories in real time, which makes it easier to integrate into custom pipelines.
    Downloads: 1 This Week
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  • 4
    Beehave

    Beehave

    Behavior tree AI for Godot Engine

    Beehave is a powerful AI behavior tree framework designed as an addon for the Godot game engine, enabling developers to create sophisticated and dynamic non-player character behaviors in games. It uses a node-based system that integrates directly into the Godot scene tree, allowing developers to visually design and organize complex AI logic in a structured and intuitive way. Behavior trees provide a modular approach to decision-making, making it easier to manage large and adaptive AI systems that respond to changing game conditions. Beehave includes built-in debugging tools that allow developers to inspect and analyze AI behavior in real time, which is crucial for refining gameplay mechanics and ensuring reliability. ...
    Downloads: 3 This Week
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  • 5
    Qwen-Image-Layered

    Qwen-Image-Layered

    Qwen-Image-Layered: Layered Decomposition for Inherent Editablity

    Qwen-Image-Layered is an extension of the Qwen series of multimodal models that introduces layered image understanding, enabling the model to reason about hierarchical visual structures — such as separating foreground, background, objects, and contextual layers within an image. This architecture allows richer semantic interpretation, enabling use cases such as scene decomposition, object-level editing, layered captioning, and more fine-grained multimodal reasoning than with flat image encodings alone. By combining text and structured image representations, it aims to facilitate tasks where both descriptive and structural understanding are important, such as detailed image QA, interactive image editing via prompt layers, and image-conditioned generation with structural control. ...
    Downloads: 6 This Week
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  • 6
    pix2pixHD

    pix2pixHD

    Synthesizing and manipulating 2048x1024 images with conditional GANs

    ...It is widely used to convert structured inputs such as semantic label maps into realistic images, making it particularly valuable in applications like autonomous driving simulation, face synthesis, and scene generation. The model improves upon earlier GAN approaches by introducing multi-scale generators and discriminators that enable stable training and fine detail generation at large resolutions. It also supports interactive editing, allowing users to modify semantic regions and regenerate images with realistic adjustments.
    Downloads: 0 This Week
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  • 7
    Lyra 2

    Lyra 2

    Project Lyra: Open Generative 3D World Models

    ...It combines elements of computer vision, generative modeling, and spatial intelligence to produce dynamic and navigable virtual worlds. The architecture is designed to handle both 3D and 4D scene generation, making it suitable for applications such as simulation, gaming, and virtual environments. By emphasizing open implementations, the project provides researchers and developers with access to cutting-edge generative modeling techniques.
    Downloads: 0 This Week
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  • 8
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    Instant Neural Graphics Primitives, is an open-source research project developed by NVIDIA that enables extremely fast training and rendering of neural graphics representations. The system implements several neural graphics primitives including neural radiance fields, signed distance functions, neural images, and neural volumes. These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and...
    Downloads: 0 This Week
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  • 9
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video diffusion model with an efficient long-range world exploration engine powered by auto-regressive inference. ...
    Downloads: 1 This Week
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  • 10
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 12 This Week
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  • 11
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    ...Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography, AR/VR content creation, robotics perception, and 3D reconstruction workflows, making it versatile across industries and research domains. It includes support for high-resolution inputs and post-processing tools that refine depth predictions, helping downstream tasks like segmentation, bounding volume estimation, and mixed reality layering.
    Downloads: 5 This Week
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  • 12
    StoryGen Atelier

    StoryGen Atelier

    AI-assisted storyboard and video generation tool

    StoryGen Atelier is an advanced creative tool that blends AI with visual storytelling, making it possible to generate fully structured storyboards and stitched videos from text prompts without requiring manual art or animation skills. Users begin with natural language descriptions of their story or scene, and the system uses state-of-the-art large models to generate both the script and corresponding frames. Once individual frames are created, a second AI model generates transition clips that smoothly link the frames into a coherent short video sequence, and the tool then assembles everything into a finished video using standard video processing tools. ...
    Downloads: 2 This Week
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  • 13
    DramaBox

    DramaBox

    super expressive prompting model based on ltx2.3

    ...It generates speech from prompts that control not only the spoken text, but also speaker identity, emotion, delivery style, laughs, sighs, pauses, and transitions. Users can optionally provide a voice reference of around 10 seconds or more to clone the target timbre while still guiding performance through scene-style prompting. The project includes a warm inference server, a CLI workflow, and a Gradio app for interactive generation. It also supports additional LoRA training on top of DramaBox, making it possible to adapt the model for a specific speaker, language flavor, or performance style. DramaBox is aimed at developers, researchers, and audio creators who need highly expressive English TTS for character dialogue, narrative audio, prototyping, or voice experimentation.
    Downloads: 3 This Week
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  • 14
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    ...Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. It supports both single-object and multi-object generation, allowing you to reconstruct entire scenes rather than just isolated items. The repository provides code to run inference, a quickstart demo.py script, and environment setup instructions that connect to hosted checkpoints and configuration files. ...
    Downloads: 7 This Week
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  • 15
    DeepSeek V4

    DeepSeek V4

    Description of the special control instructions for DeepSeek-V4

    ...It describes three operating styles: default behavior, role immersion, and pure analysis. Role immersion encourages character-like internal framing, while pure analysis pushes the model toward structured scene planning without dramatic inner monologue. The guide explains how to apply the instructions in the web client and how developers can append the markers programmatically when calling supported DeepSeek V4 API models. It also notes that the behavior is probabilistic, meaning the instructions can improve consistency but cannot guarantee perfect activation every time.
    Downloads: 1 This Week
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  • 16
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...Community integrations (e.g., inference wrappers and UI nodes) have sprung up around the model, reflecting practical interest in video, AR, and generative pipelines. As a general-purpose monocular depth backbone, Depth Pro slots into 3D reconstruction, relighting, and scene understanding workflows that benefit from metric predictions.
    Downloads: 5 This Week
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  • 17
    GLM-Image

    GLM-Image

    GLM-Image: Auto-regressive for Dense-knowledge and High-fidelity Image

    GLM-Image is an open-source generative AI model designed to create high-fidelity images from text prompts using a hybrid architecture that combines autoregressive semantic understanding with diffusion-based detail refinement. It excels at generating images that include complex layouts and detailed text content, making it especially useful for posters, diagrams, info-graphics, social media graphics, and visual content that requires precise text placement and semantic alignment. Because it...
    Downloads: 2 This Week
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  • 18
    DeepSeek VL2

    DeepSeek VL2

    Mixture-of-Experts Vision-Language Models for Advanced Multimodal

    DeepSeek-VL2 is DeepSeek’s vision + language multimodal model—essentially the next-gen successor to their first vision-language models. It combines image and text inputs into a unified embedding / reasoning space so that you can query with text and image jointly (e.g. “What’s going on in this scene?” or “Generate a caption appropriate to context”). The model supports both image understanding (vision tasks) and multimodal reasoning, and is likely used as a component in agent systems to process visual inputs as context for downstream tasks. The repository includes evaluation results (e.g. image/text alignment scores, common VL benchmarks), configuration files, and model weights (where permitted). ...
    Downloads: 3 This Week
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  • 19
    LingBot-World 2.0

    LingBot-World 2.0

    Infinite Worlds with Versatile Interactions

    ...It extends the original LingBot-World with a causal pretraining approach for maintaining quality over ongoing interaction. The project supports richer interactive elements such as attacks, archery, spell-casting, shooting, and text-driven scene events. A distilled real-time variant is designed for rapid response and 720p, 60 FPS interactive streams. It also introduces an agentic harness where a pilot agent plans character behavior and a director agent creates evolving environmental elements. The repository provides inference code and released 14B causal-fast model access for research and non-commercial use.
    Downloads: 0 This Week
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  • 20
    VOID

    VOID

    Video Object and Interaction Deletion

    ...Built on top of transformer-based architectures and fine-tuned for video inpainting tasks, the system uses interaction-aware mask conditioning to ensure temporal consistency across frames. One of its most notable capabilities is its ability to simulate realistic scene behavior after object removal, such as causing an object to fall naturally if its support is removed, which significantly enhances realism.
    Downloads: 0 This Week
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  • 21
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it...
    Downloads: 0 This Week
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  • 22
    Grounded-Segment-Anything

    Grounded-Segment-Anything

    Marrying Grounding DINO with Segment Anything & Stable Diffusion

    ...This fusion lets users provide arbitrary text descriptions (e.g., “a cat, a bicycle, or a coffee mug”), have the detection model find relevant bounding boxes, and then use SAM to generate precise segmentation masks that isolate each object in the scene.
    Downloads: 0 This Week
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  • 23
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 24
    HunyuanVideo-Avatar

    HunyuanVideo-Avatar

    Tencent Hunyuan Multimodal diffusion transformer (MM-DiT) model

    ...Innovations include a character image injection module, an Audio Emotion Module for transferring emotion cues, and a Face-Aware Audio Adapter to isolate audio effects on faces, enabling multiple characters to be animated in a scene. Character image injection module for better consistency between training and inference conditioning. Emotion control by extracting emotion reference images and transferring emotional style into video sequences.
    Downloads: 0 This Week
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  • 25
    Sa2VA

    Sa2VA

    Official Repo For "Sa2VA: Marrying SAM2 with LLaVA

    ...It merges the segmentation power of a state-of-the-art video segmentation model (based on SAM‑2) with the vision-language reasoning capabilities of a strong LLM backbone (derived from models like InternVL2.5 / Qwen-VL series), yielding a system that can answer questions about visual content, perform referring segmentation, and maintain temporal consistency across frames in video. With minimal instruction tuning (often one-shot), Sa2VA can handle tasks such as “segment the main subject,” “what are the objects in this scene?”, or “track this object through the video,” outputting pixel-perfect masks or spoken/textual answers as appropriate.
    Downloads: 1 This Week
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