28 projects for "php source code game" with 2 filters applied:

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  • 1
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it...
    Downloads: 3 This Week
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  • 2
    Laravel Boost

    Laravel Boost

    Laravel-focused MCP server for augmenting AI powered local development

    Boost is a Laravel-first toolkit that supercharges AI-assisted development by giving assistants structured, Laravel-aware context. At its core it runs as an MCP server that exposes a battery of Laravel-specific tools, so an AI agent can explore your app, inspect code and config, and take targeted actions instead of guessing. It ships opinionated, composable guidelines tuned for popular Laravel packages, which helps keep generated code idiomatic and consistent with framework norms. The...
    Downloads: 1 This Week
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  • 3
    Neuron AI

    Neuron AI

    The PHP Agentic Framework to build production-ready AI driven apps

    Neuron AI is a PHP agentic framework for building production-ready AI applications that connect models, memory, vector databases, and tools into working agents. It is designed for developers who want to create systems such as RAG pipelines, multi-agent workflows, and business process automations without having to hand-build every integration from scratch. The framework provides an Agent class that can be extended to inherit core capabilities like memory, tools, function calling, and...
    Downloads: 1 This Week
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  • 4
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    sunfish is a minimalist yet surprisingly strong chess engine written in Python, designed to demonstrate how powerful algorithms can be implemented in a highly compact codebase. Despite being only around a hundred lines of core logic, the engine achieves competitive performance, reaching ratings above 2000 on online platforms. It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is...
    Downloads: 7 This Week
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  • 5
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 6 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 2 This Week
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  • 7
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
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  • 8
    Dagger

    Dagger

    Containerized automation engine for programmable CI/CD workflows

    Dagger is an open source automation engine designed to build, test, and deliver software in a consistent and programmable way. It enables developers to define software delivery workflows using code instead of complex shell scripts or configuration files. Dagger executes tasks inside containers, ensuring that automation runs in identical environments across local machines, CI servers, or cloud infrastructure. Dagger provides a core execution engine and system API that orchestrates containers,...
    Downloads: 0 This Week
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  • 9
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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  • 10
    CodeSearchNet

    CodeSearchNet

    Datasets, tools, and benchmarks for representation learning of code

    CodeSearchNet is a large-scale dataset and research benchmark designed to advance the development of systems that retrieve source code using natural language queries. The project was created through collaboration between GitHub and Microsoft Research and aims to support research on semantic code search and program understanding. The dataset contains millions of pairs of source code functions and corresponding documentation comments extracted from open-source repositories. ...
    Downloads: 1 This Week
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  • 11
    WarriorJS

    WarriorJS

    JavaScript coding game where players program a warrior to win battles

    WarriorJS is an educational programming game designed to teach and challenge JavaScript skills through interactive gameplay. In the game, players control a warrior who must climb a tower filled with enemies, captives, and obstacles in pursuit of a legendary JavaScript Sword located at the top. Each floor of the tower presents a new challenge that requires players to write JavaScript code to instruct the warrior on how to move, fight enemies, rescue captives, and safely reach the stairs to...
    Downloads: 3 This Week
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  • 12
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 13
    LiveGMS is a PHP/MySQL driven gene editor for the game Creatures 3 / Docking Station. It provides a platform independent online editor with most features other binary genetics editors have.
    Downloads: 1 This Week
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  • 14
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 15
    DL-Learner
    DL-Learner is a tool for learning concepts in Description Logics (DLs) from user-provided examples. Equivalently, it can be used to learn classes in OWL ontologies from selected objects. As of August 2014, the source code management of DL-Learner has moved to Github: https://github.com/AKSW/DL-Learner Please use this for the latest code and issue tracking and the website (http://dl-learner.org) for general information.
    Downloads: 0 This Week
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  • 16
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 17
    JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
    Downloads: 0 This Week
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  • 18

    Speedy Composer

    Speedy Composer – Artificial Neural Network Melody Composer.

    Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all the tunes composed by Speedy Composer, and when the website is reopened we will upload them to the new site. ...
    Downloads: 0 This Week
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  • 19
    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
    Downloads: 0 This Week
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  • 20
    An Artificial Intelligence chatting bot. It answers to yes/no questions by using simulated judgement. It can also give it's opinion which will reflect the public opinion. Please take a look at the source code. This project is open to new developers!
    Downloads: 0 This Week
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  • 21
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 22
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 1 This Week
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  • 23
    CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
    Downloads: 0 This Week
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  • 24
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 25
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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