12 projects for "mesh generation" with 2 filters applied:

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  • 1
    LLaMA-Mesh

    LLaMA-Mesh

    Unifying 3D Mesh Generation with Language Models

    LLaMA-Mesh is a research framework that extends large language models so they can understand and generate 3D mesh data alongside text. The system introduces a method for representing 3D meshes in a textual format by encoding vertex coordinates and face definitions as sequences that can be processed by a language model. By serializing 3D geometry into text tokens, the approach allows existing transformer architectures to generate and interpret 3D models without requiring specialized visual...
    Downloads: 0 This Week
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  • 2
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 28 This Week
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  • 3
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient. DreamCraft3D may also support style or attribute control (e.g. ...
    Downloads: 0 This Week
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  • 4
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. It supports both single-object and multi-object generation, allowing you to reconstruct entire scenes rather than just isolated items. ...
    Downloads: 5 This Week
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  • 5
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ComfyUI-3D-Pack is an extension package for the ComfyUI visual AI workflow environment that enables users to generate and manipulate 3D assets using advanced machine learning techniques. ComfyUI itself is a node-based interface for designing and executing generative AI pipelines, and this extension expands its capabilities by introducing nodes specifically designed for working with three-dimensional data. The package allows the platform to process inputs such as meshes and UV textures and...
    Downloads: 3 This Week
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  • 6
    AliceVision

    AliceVision

    3D Computer Vision Framework

    AliceVision is an open-source photogrammetric computer vision framework designed to reconstruct detailed 3D scenes and camera motion from collections of images or videos. It provides a complete pipeline for structure-from-motion (SfM), multi-view stereo (MVS), and mesh generation, allowing users to convert 2D imagery into accurate 3D models. The framework is built with a strong emphasis on research-grade algorithms while maintaining the robustness required for production environments, making it suitable for industries such as visual effects, cultural heritage preservation, and robotics. AliceVision is modular, enabling developers to use individual components or customize the pipeline for specific workflows, including panorama stitching and camera tracking. ...
    Downloads: 5 This Week
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  • 7
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    ...The library provides fast GPU-accelerated implementations of rendering pipelines, transformations, rasterization, and lighting—making it possible to compute gradients through full 3D rendering processes. Researchers use it for tasks like shape generation, reconstruction, view synthesis, and visual reasoning. PyTorch3D also includes utilities for loading, transforming, and sampling 3D assets, so models can be trained end-to-end from 2D supervision or partial data. Its modular design allows easy extension—components like differentiable rasterizers, mesh blending, or signed distance field (SDF) modules can be swapped or combined to test new architectures quickly.
    Downloads: 0 This Week
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  • 8
    img2threejs

    img2threejs

    Rebuild the object in a reference image as a code-only, procedural

    img2threejs is an open-source agent skill that rebuilds an object from one reference image as procedural Three.js code. It generates a TypeScript THREE.Group factory from primitives, procedural shaders, and generated geometry rather than extracting or downloading a mesh. The resulting hierarchy can include pivots, sockets, colliders, and destruction groups so the model is ready for interaction and animation. A staged pipeline evaluates suitability, defines a detailed specification, builds...
    Downloads: 3 This Week
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  • 9
    Three.js Object Sculptor

    Three.js Object Sculptor

    Codex plugin that turns attached object images into code-only

    Three.js Object Sculptor is a Codex plugin that converts a reference image into a procedural Three.js object written entirely in code. It first evaluates whether the image is suitable and produces an ObjectSculptSpec describing geometry, materials, lighting, hierarchy, pivots, and quality targets. Codex then follows staged passes from blockout and structural work through surface detail, interaction design, and optimization. Generated models include meaningful sockets and anchors for...
    Downloads: 0 This Week
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  • 10
    img2obj

    img2obj

    Codex plugin that turns attached object images into code-only

    img2obj is a Codex plugin that reconstructs an object from a reference image as procedural Three.js code rather than extracting or downloading a mesh. It first checks whether the image is suitable, then creates an ObjectSculptSpec describing geometry, materials, hierarchy, pivots, sockets, and visual priorities. Reconstruction proceeds through blockout, form, look development, and interaction phases so details are added in a controlled order. The plugin supports hard-surface objects, organic...
    Downloads: 0 This Week
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  • 11
    Recast Navigation

    Recast Navigation

    Navigation mesh generation and pathfinding toolkit for game AI systems

    Recast Navigation is an open source toolkit designed for building navigation meshes and performing pathfinding in 3D environments, particularly for video games and simulations. It provides a set of libraries that transform input geometry into navigation meshes that AI agents can use to move through virtual worlds. Its core component, Recast, constructs navigation meshes by rasterizing triangle meshes into voxels, filtering out areas that are not walkable, and converting the remaining regions...
    Downloads: 1 This Week
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  • 12
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second...
    Downloads: 0 This Week
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