11 projects for "decision tree" with 2 filters applied:

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  • 1
    BehaviorTree.CPP

    BehaviorTree.CPP

    C++ behavior tree library for robotics and AI decision systems

    BehaviorTree.CPP is a C++ library designed to create, manage, and execute behavior trees, a widely used model for decision-making in robotics and artificial intelligence systems. It provides a flexible and modular framework that allows developers to define complex behaviors as reusable tree structures composed of nodes. BehaviorTree.CPP emphasizes performance and real-time execution, making it particularly suitable for robotics applications where responsiveness is critical. ...
    Downloads: 0 This Week
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  • 2
    Beehave

    Beehave

    Behavior tree AI for Godot Engine

    Beehave is a powerful AI behavior tree framework designed as an addon for the Godot game engine, enabling developers to create sophisticated and dynamic non-player character behaviors in games. It uses a node-based system that integrates directly into the Godot scene tree, allowing developers to visually design and organize complex AI logic in a structured and intuitive way.
    Downloads: 0 This Week
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  • 3
    GeoDMA

    GeoDMA

    Geographic feature extraction and data mining

    GeoDMA is a plugin for TerraView software, used for geographical data mining. With a single image, the user can perform segmentation, attributes extraction, normalization and classification.
    Downloads: 1 This Week
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  • 4
    MuZero General

    MuZero General

    A commented and documented implementation of MuZero

    muzero-general is an open-source implementation of the MuZero reinforcement learning algorithm introduced by DeepMind. MuZero is a model-based reinforcement learning method that combines neural networks with Monte Carlo Tree Search to learn decision-making policies without requiring explicit knowledge of the environment’s dynamics. The repository provides a well-documented and commented implementation designed primarily for educational purposes. It allows researchers and developers to train reinforcement learning agents that can learn to play games such as Atari environments or board games. ...
    Downloads: 0 This Week
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  • 5
    Machine-Learning

    Machine-Learning

    kNN, decision tree, Bayesian, logistic regression, SVM

    Machine-Learning is a repository focused on practical machine learning implementations in Python, covering classic algorithms like k-Nearest Neighbors, decision trees, naive Bayes, logistic regression, support vector machines, linear and tree-based regressions, and likely corresponding code examples and documentation. It targets learners or practitioners who want to understand and implement ML algorithms from scratch or via standard libraries, gaining hands-on experience rather than relying solely on black-box frameworks. ...
    Downloads: 0 This Week
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  • 6
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 3 This Week
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  • 7
    MYRA

    MYRA

    A collection of ACO algorithms for the data mining classification task

    MYRA is a collection of Ant Colony Optimization (ACO) algorithms for the data mining classification task. It includes popular rule induction and decision tree induction algorithms. The algorithms are ready to be used from the command line or can be easily called from your own Java code. They are build using a modular architecture, so they can be easily extended to incorporate different procedures and/or use different parameter values. This project is now hosted at: https://github.com/febo/myra
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    Downloads: 7 This Week
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  • 8
    faif

    faif

    C++ header only library with AI and bioinformatics algorithms

    C++ header only library, small and fast; Naive Bayesian Classifier, Decision Tree Classifier (ID3), DNA/RNA nucleotide second structure predictor, timeseries management, timeseries prediction, generic Evolutionary Algorithm, generic Hill Climbing algorithm and others.
    Downloads: 0 This Week
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  • 9
    JBoost is a simple, robust system for classification. JBoost contains implementations of several boosting algorithms in an alternating decision tree framework. In addition, JBoost provides extensible software for adding more learning algorithms.
    Downloads: 0 This Week
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  • 10
    Highly reusable and extensible Decision-Tree (Max-Gain) framework comprising of comprehensive input-processing and display functionality. Handles nominal, linear, continuous data. For preliminary description, refer - http://sushain.com/blog/archives/
    Downloads: 0 This Week
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  • 11
    A fast decision tree program featuring distributed ensemble learning across multiple processors using MPI. Has been run on 1 cpu, small clusters, and the ASCI Blue supercomputer. Ensembles are often more accurate than their single classifier counterparts
    Downloads: 0 This Week
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