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openevo is a project started to find out about behaviour of evolutionary generated machine code. It implements a certain set of CPU instruction codes and a few interrupts for interaction with the runtime environment.
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This project aims a provide a framework that will allow AI (an other) developers to use a self contained environment for their little creations. There will be a GUI frontend and eventually distributed capabilities.
GNNS - GNNS Neural Network Simulator, is both a set of libraries and an interface for creating and learning neural networks. It is aimed to support as many network typs and learning algorithms as possible. GNNS is meant to support different platforms.
The PSU Mars Rover Software System is a collection of modules connected via shared memory space which allow the operation of various sub-systems to control the rover in all of its tasks; especially navigation.
A linux mobile robot AI program in std C using the development libraries released by (C)Acroname inc. for controlling the (C)Brainstem microcontrollers also from acroname.
Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
WebToaster: The archetypal really stupid application for an embedded microprocessor controller. This implementation uses an ATMEL AVR microcontroller, Linux PDA, and a hosted web site
(Multi-Agent) Transport Planner is (currently) a dynamic single agent transport planner for vehicle routing problems and dial-a-ride problems. MatPlan uses a (very quick) standard insertion technique to insert orders one by one into a set of routes.
MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses
a Markov Model to learn how to hold a conversation. It is possible to
teach MegaHAL to talk about new topic
OpStation_Qt: Operator Station for controlling multiple robots/robotics/devices using Player/Stage/Gazebo written using the open Qt GUI libraries. Written in C and C++. A good platform for storing data from scientific experiments as well as recreation
A Chinese Chess (xiangqi) game for Linux and Windows. Aims to be fast, flexible and above all simple to use. You can play with your friends or against the AI.
Primary goal of Imated is development of handwritten/machine printed - OCR system.
And second goal is development text editor, that will be in a position to import scanned documents OCR them on-the-fly, edit them and print/save as a picture again.
OC Volume is a speech recognition engine written in Java for integration with other applications. It is currently an User-Dependent Isolated Word Recognizer and can be expanded to include more capability for recognition.
AsyncNN is a implementation of a neural network that allows individual neurons to run asyncronously. The network allows dynamic creation of new links AND neurons. This software will eventually provide a platform for exploring live training. Need feedback
Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.