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The aim of GUINNEA (Graphical User Interfaced Neural Network Architecture) is to develop a comfortable and high-featured neural net simulator which is highly configurable and flexible. It will support many neural nets and visualization features for those
Auvai is a Java API and Java Swing based application for Text to Speech conversion of Unicode Tamil. Future direction of this API and application is to support Text to Speech conversion for all "Indic" languages.
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Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
A Java port of LDC's Champollion sentence aligner (http://champollion.sourceforge.net). Intended audience is Natural Language researchers wishing to sentence-align parallel text. In the future, Akerblad will extend Champollion with such features as rule
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WYMIWYG KnoBot is a content management system for the semantic web designed to promote the exchange of content with a P2P and reputation based system. The aim is to create a socio-topical space, a perspective dependent space of information and knowledge.
PDF Annot is a piece of software that enables you to add audio and text annotation to a PDF. It uses JPedal SimpleViewer and iText library. Annotations are supported by Adobe'sofficial PDF Reader. Report any bug here: krakosia[at]gmail.com
JavaANPR is an automatic number plate recognition software, which implements algorithmic and mathematical principles from field of artificial intelligence, machine vision and neural networks.
JCortex is a complete solution that allows software developers create, educate and use Artificial Neural Networks in Java projects. Splits in two elements: JCortex Framework, an ANN Java framework; and JCortexBuilder, its graphic development environment.
The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
SNTOOL (Semionic Network Toolkit) is a computational framework to construct DES (Discrete Event Systems) and Intelligent Systems. It provides a full-featured graphical user interface to design and simulate models.
Artificial life & IA game : the players can create worlds ('arenas' or 'domains') and bots. The bots can fight between themselves on 'arena' worlds, or live in a distributed world made with the 'domains' worlds, hosted by the others players throu
Jatha is a Java library that implements a large subset of Common LISP,
including most of the datatypes (e.g. packages, bignums). The API allows
access to LISP from Java. Jatha is useful as a fast, embedded LISP language,
or as a standalone LISP.
HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
O editor de regras de produção orientadas à objeto (ERPOO). Tem como função principal, fornecer um ambiente automatizado para o uso do JEOPS (Java Embedded Object Production System), provendo recursos para edição de suas regras.
This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
Design and develop Recommendation and Adaptive Prediction Engines to address eCommerce opportunities. Build a portfolio of engines by creating and porting algorithms from multiple disciplines to a usable form. Try to solve NetFlix and other challenges.
RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.