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TBLTools is a set of GATE processing resources that implements the Fast Transformation Based Learning Algorithm. You can train it to learn rules for NLP tasks such as Named Entity Recognition and Shallow parsing.
JWNL is a Java API for accessing the WordNet relational dictionary. WordNet is widely used for developing NLP applications, and a Java API such as JWNL will allow developers to more easily use Java for building NLP applications.
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Case Based Reasoning is a technology to make a similarity based selection from a predefined set of cases. Each case is defined by a set of features. After some cases are stored it is possible to perform a search by specifying search feature values.
T-Rex (Trainable Relation Extraction) is a highly configurable machine learning-based Information Extraction from Text framework, which includes tools for document classification, entity extraction and relation extraction.
NeuroEvolver is a tool for training and experimenting with one particular kind of recurrent neural networks, namely Long Short-Term Memory networks using an evolutionary learning method.
Inexact is a library developed in Java 5.0 to implements three methods of information fuzzy retrieval: Fuzzy query, Query by example and the two previous methods together. This project uses the fuzzy logic paradigm (Artificial Intelligence).
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Vademecum is a Data Mining suite with a novel help function, semi-automated protocol, consequently modular construction that is also equipped with the most elaborated Data Mining methods.
JOFS is a java project concerning the develop of an owl ontology to store meta informations about files and documents. It will provide a core to easily manage the ontology and an architecture to easily add to the core functionalities.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
TimeSleuth discovers temporal decision rules. It also judges the (a)causality of the rules. TimeSleuth can discover rules that involve time: {if (rainy_yesterday = true) then rainy_today = true}, or {if (rainy_tomorrow = true) then rainy_today = true}.
BlueJam is a Java-based algorithmic music composer that uses evolutionary techniques and heuristics. Originally intended to evolve solos on the blues scale. BlueJam interfaces with Pure-Data to give real-time output.
The aim of the project is to provide open source collection of algorithms in the field of spectroscopy: data handling and processing, modeling and artificial intelligence tools.
The program system JCASim is a general-purpose system for simulating cellular automata in Java. It includes a stand-alone application and an applet for web presentations.
iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.
This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
A set of Java libraries for translating textual numbers (including cardinals, ordinals, etc.) between various language systems (e.g. Arabic, Indic, Chinese). Primary users will be developers of machine translation systems and curious desktop users.
JASPWrapper is a potential "universal" java wrapper for ASP (answer set programming) inferential engine. It invokes native compiled solver and grounder by Java Virtual Machine and computes answers set analyzing and reifying output stream.
An easy to extend, highly graphical, easy to use 2D robot simulator specialized for path planning algorithms. Can be used in testing various robotic algorithms, and already used for comparison of path planning algorithms like RRT, RRTConnect, PRM, RboT..
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.