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OpenRLL is a Clojure-based, open-source reimplementation of the interesting bits of Russell Greiner and Douglas Lenat's Representation Language Language.
Rakiura JFern - lightweight Petri Net framework. Engine with the GUI simulator, written in Java and designed for Javadevelopers. Supports multiple inscription languages: Java, Kawa, BeanShell and Clojure.
CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.
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This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Facilitates data mining/natural language processing experiments to be executed on weblogs, such as classification, clustering and rating. As part of these experiments, it is possible to apply Latent Semantic Analysis.
NLPTools-ES is a Spanish plugin for GATE (General Architecture for Text Engineering). It includes a tokenizer, sentence splitter, gazetteer, pos tagger.
An IDE written in Java used to develop, visualize, test and benchmark evolutionary algorithms. The IDE is fully modular, allowing new algorithms to be added as plugins. It can be used to develop other algorithms as well.
The aim of the CONTRACT project is to provide new innovative solutions which specifically help bridge the gap between the new large-scale applications in DBEs and the need for sound software and business guarantees for such systems.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
A modular language generator based on the theory of Functional Grammar (FG) by Simon C. Dik. Implemented using Java for the user interface, ANTLR for the input format parser and Prolog for the grammar and lexicon module, treating underlying linguistic st
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
GAAF is a tool for analyzing Genetic Algorithms (GA for short). It allows to check the behavior of a particular GA resolving a particular problem so one can get empirical information to decide which GA best fits problem's conditions.
ANNJ, Another Neural Network for Java is a neural network framework for the Java programming language. It is still in an early development stage, currently supporting only feed-forward type networks, but will soon be able to handle many other types.
AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.
A framework for transferring implicit or tacit knowledge between members of a community. It works by observing the behavior of community members, and providing them with suggestions from other community members based on their past behavior.
The Duine Framework allows one to develop prediction engines for recommender systems. It contains a set of prediction techniques, a way to combine these techniques and a profile manager. The framework has a plug-in architecture, allowing customization.
This article talks about how to create a chatterbot that can serve as an interactive help agent. The bot has been "taught" to answer FAQs about a system. It can help solve petty issues for users quickly or point them to a human agent.