Search Results for "artificial intelligence based games source code"

Showing 24 open source projects for "artificial intelligence based games source code"

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  • 1
    GNU Prolog

    GNU Prolog

    The GNU Prolog native compiler

    GNU Prolog is a free implementation (under GPL) of the logic programming language PROLOG. It can compile to native machine code which is extremely fast in execution. Another feature is the included constraint solver.
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    Downloads: 190 This Week
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  • 2
    CLISP - an ANSI Common Lisp
    CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible. Interpreter, compiler, debugger, CLOS, MOP, FFI, Unicode, sockets, CLX. UI in English, German, French, Spanish, Dutch, Russian, and Danish.
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    Downloads: 561 This Week
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  • 3
    Speakable Programming for Every Language

    Speakable Programming for Every Language

    Your language to speak with all.

    This project has the language data for spel, the main new codebase is at: https://gitlab.com/liberit/pyac A computer programming language using human language syntax for human-to-human and human-to-computer communication with high precision, supporting many languages. Currently has alpha prototype support for analytic versions of the UN languages English, Mandarin Chinese, Spanish, Arabic, Russian...
    Downloads: 0 This Week
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  • 4
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 5

    rodneyspr

    Re-imagining of Heisermann's classic Self-Programming Robot

    This project comprises two main parts: 1. The classic "Rodney" as described in David L. Heisermann's book "How to build your own self-programming robot", with the original Intel 8085 code. In all likelihood, this is for reference only. I don't expect many people are going to build it 2. An updated version, running on more modern hardware, but remaining true to the algorithms published in his book. The end result will be at least three sets of code, for the Alpha, Beta and Gamma...
    Downloads: 0 This Week
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  • 6
    OpenPoplog is a multi-language, incrementally-compiled virtual machine-based development environment with its own extensive teaching and support material, supporting the languages Pop-11, Prolog, Common Lisp and ML on Unix, VMS, Linux and Windows.
    Downloads: 0 This Week
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  • 7
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
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  • 8
    EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
    Downloads: 0 This Week
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  • 9
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 10
    ocrlib
    OCR c++ library of computer optical recognition methods. In library: contour recognition; contour vectorisation; matrix letters feature recognition; web based GUI; assembler core on SS3 instruction; xml support; detect page rotation and segmentation;
    Downloads: 0 This Week
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  • 11
    ‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
    Downloads: 0 This Week
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  • 12
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 13
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
    Downloads: 0 This Week
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  • 14
    MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler
    Downloads: 0 This Week
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  • 15
    I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
    Downloads: 0 This Week
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  • 16
    This game is a member of a new generation of games. Created with Irrlicht Engine, it is able to display cool effects, eg shadows and weather. The AI is very intellegent, too. Moreover all missions play on the same map, which is 2x2 miles large.
    Downloads: 0 This Week
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  • 17

    The ASCII Project

    An ASCII MMORPG / World Simulation / Genetic Programming Project

    This project was previously oriented towards creating an AI based Operating System. However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
    Downloads: 0 This Week
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  • 18
    The purpose of this project is to engineer modular software and electronic components, from which it is possible to assemble an intelligent PC-based mobile robot suitable for home or office environments.
    Downloads: 0 This Week
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  • 19
    Simontacchi is a Winboard/UCI compatible chess engine that intends to grow via development community involvement. The goal of the project is to create a chess engine that rivals the strongest commericial and amateur programs.
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    Downloads: 0 This Week
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  • 20
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 21
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 22
    This is a city simulation engine based on DB/SQL with other components, don't know about the AI part yet, wish for some help about it.
    Downloads: 0 This Week
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  • 23
    This intends to be the combination of the best things on the best RTS games me and my pals have played overtime. The A.I. will also be special, very human.
    Downloads: 0 This Week
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  • 24
    Multi Expression Programming is a genetic programming method that encodes multiple solutions. It aims to solve difficult problems like classification or symbolic regression.
    Downloads: 0 This Week
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