Showing 8 open source projects for "mac fps"

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  • 1
    DeepFaceLive

    DeepFaceLive

    Real-time face swap for PC streaming or video calls

    You can swap your face from a webcam or the face in the video using trained face models. There is also a Face Animator module in DeepFaceLive app. You can control a static face picture using video or your own face from the camera. The quality is not the best, and requires fine face matching and tuning parameters for every face pair, but enough for funny videos and memes or real-time streaming at 25 fps using 35 TFLOPS GPU.
    Downloads: 95 This Week
    Last Update:
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  • 2
    Frigate

    Frigate

    NVR with realtime local object detection for IP cameras

    Frigate - NVR With Realtime Object Detection for IP Cameras A complete and local NVR designed for Home Assistant with AI object detection. Uses OpenCV and Tensorflow to perform realtime object detection locally for IP cameras. Use of a Google Coral Accelerator is optional, but highly recommended. The Coral will outperform even the best CPUs and can process 100+ FPS with very little overhead.
    Downloads: 36 This Week
    Last Update:
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  • 3
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    .... Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
    Last Update:
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  • 4
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 5
    Cerberus is a First Person Shooter Game that incorporates machine learning techniques. The game utilizes Neural Networks to control fighting behavior and Reinforcement Learning to select high level tactics.
    Downloads: 0 This Week
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  • 6
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 7
    Twang is a public-domain library for pathfinding in 2D polygonal environments, ideal for plugging in to a RPG, FPS, adventure, or RTS game.
    Downloads: 0 This Week
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  • 8
    Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
    Downloads: 0 This Week
    Last Update:
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